SPLINTERLANDS - MAD KABOOMIST A LOW MANA EARTH MONSTER WITH SOME COOL ABILITIES

Hello Gaming Warriors!

How are you all? I hope you are blessed and well. In today's post, I will share another common monster from the Earth Splinter of Conclave Arcana edition that costs less mana which is designed for low mana battles especially for the little league rulesets where you can use 4 and less than 4 mana cards.


| MAD KABOOMIST |



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Here is a card from the Earth Splinter, having an awesome magic attack that will target the backline enemy monsters with its magic attack and snipe ability to target only ranged and magic attack monsters if there is no magic or ranged attack cards in the backline team then it will target the first enemy monster with its magic attack and will apply its abilities on enemy monsters. However, the card is awesome, which can be used in the backline team with low health which can be targeted easily by the opportunity monster so if you want to get benefit from this card abilities you need upgrade this card atleast to level 6 and level 7 to make this card able to surive in the battle for a long time otherwise you can use it in the equalizer ruleset.

| STATS AND ABILITIES |

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This card is designed for low mana battles as it costs 4 mana to be used and gives us 2 magic damage with 2 speed, 1 health, and snipe ability at level 1, while further level upgrades can provide us with some more abilities and increase the speed and damage. So let's explain the abilities of this card.

ABILITIES

There are 4 abilities in this card same as yesterday's monster that you can see below.

|SNIPE|- Well, if you have seen the yesterday card on my blog, which is also a common card costing 5 mana and this one 4 that card has sneak abilit while this one belongs to the magic family and has the snipe abilit,y which will target the ranged and magic monsters in the enemy backline team.

| DIVINE SHIELD|- This ability is awesome, which will protect this card for one time and will not get damage from the enemy monster for its first attack, even if the damage is high, it will only remove the divine shield, so this ability is awesome to miss one attack from the enemy monsters.

| REVEAL|- Well, this is a new ability already explained in yesterday's card, which will work to remove the camouflage ability from the enemy monster and will be hit by direct attack when they are revealed with the help of this ability.

| AFFLICTION|- This is an old ability which is also my favorite to remove the healing ability from enemy monsters, and i got it before from so many cards, but the one i still remember is Captain Ghost from the Water Splinter, with rare rarity, which gave me this ability so this one will block the healing from enemy monsters and will not get healed back even from the tank heal untill the cleansing monster remove this affliction.

|MAJOR CHEST REWARDS |

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Well, i was skipping the major chest rewards but today is the last day of current seson which will end in less than 15 hours so tomorrow i will share the season_end rewards summary and season recap with some rewards in the form of Glints so i went to the shop and bought 10 loot chest for today because more glints are adding tomorrow so i spent some on loot chest today but the rewards are not good except the 4 energy recharge and some merits while the rest of the chests for common cards and potion charges.

All images and animations are from the Splinterlands blogs and website

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Thanks for visiting my Blog

Best Regards @moeenali

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