Holiday Check-in: 500k IPs, Bug Fixes, and The Botnet That Won't Quit
Hey everyone, A couple of things before I disappear for a few days (Maybe??) re: The 100K IP Botnet (Update: It's Worse) Maybe they read this blog? Because ever since I…
Hey everyone, A couple of things before I disappear for a few days (Maybe??) re: The 100K IP Botnet (Update: It's Worse) Maybe they read this blog? Because ever since I…
La versione italiana si trova sotto quella inglese…
Hey everyone, Today I want to officially announce that the v0.2.x series of hive-nectar and nectarengine are live! After much testing…
I have no idea if this is a valid blog for this community but I figured, what's the harm in trying? Sometimes there is harm in trying because you…
Hey everyone, I just put the dev branch v0.2.0 on the @steembasicincome production server. Fingers crossed. 🤞 So far so good, it's completed a few rounds and just need to keep…
Hey everyone, I usually write posts sharing cool technical implementations or updates on my projects. Today's post is a bit different. It's a detective story, and I'm currently…
Hey everyone, I think we can all agree on something: standard Python asyncio is painful. It requires significant boilerplate. You have to manage event loops. You have to color…
Hey everyone, One downside of building so many toys is forgetting to check on them. Recently, @ecoinstant wanted to finally publicly announce our tools page: (I guess we never…
Hey everyone, Following the hive-nectar update, I am also releasing a nectarengine v0.2.0 branch. I modernized the codebase to use…
Hey everyone, The last 24 hours have been a sprint. While working on a separate project, I implemented no less than four critical fixes to the hive-nectar v0.2.0 branch. This is…
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