
Hello all friends, hope you all are doing well and enjoying the Splinterlands game playing also. Few day back I shared my progress in the Frontier game mode and shared my plans to upgrade the Foundation cards as the frontier game has become my favorite game mode. The Archon are the main cards which decide the level of cards we can summon for the battle, and their is not any sense to upgrade the other cards first, as you will not able to use the new abilities unlocked and the upgraded stats of cards without compatible Archon. As I shared in my previous post also all my Foundation Archons are at level 2 except the Death Splinter. Lets see the current position of collection.
I am able to earn max three Foundations packs daily (if I complete the all three quests), so I was holding a good number of packs in my wallet. I opened some packs and I got luck as got the required cards for upgrade. Below is the current stats of all my Foundation Archons.

All archons are at level 2 and are able to summon the cards higher then level 1. If you are not familiar with the Archon stats you cn have a look at below screenshot.

When a Archon is at Level 1, that means the archon can summon the cards of level one only irrespective of the rarity. So if you have any card upgraded to level 2 or more then also in the battle they will be act live a level 1 card only.
And when a Archon is upgraded to level 2 (which also required the 5 BCX) it can summon the upgraded level cards also and the level of card is depends on the rarity also. Just have a look again on the above screenshot, The 5 BCX are required to level up the card and at level 2 it can summon the level 3 Common rarity cards, Level 2 Rare and Epic rarity cards and level 1 Legendary cards.
So at that point of time my first priority was to upgrade the Neutral cards to upgrade to suitable levels. Below is the screenshot of Neutral cards in my collection after the upgradation.

Why I choose to upgrade Neutral cards because they can be used with any of the Splinter unless otherwise the game modifier is not restricting the use of Neutral cards. I have some unopened packs Foundation packs so its time to try the luck and open the pack.
Below is the screenshot of pack opened.

This time not got luck as received one rare card only along with four common cards. The Time Bandit is a rare card form earth splinter and loaded with the Cleanse ability. I love to using this card for some specific game modifiers i.e. All units has the Burning Status. The cleanse ability clear the burning effect form the first potion monster every round, and the card also has good health so it also survive some rounds even with burning effect.
Do share your progress in game and if you are also upgrading your collection.
So stay tune.
Following three Legendary Cards (form Neutral, Death and Water splinter) pulled form previous season loot chests. Kulu Matermind looks awesome and Drybone Raider looks dangerous. Waiting for Gold Foil Legendary.

Rental earning are not good as most of the cards has been moved to lands. This season the rental is almost zero. Card are more productive on lands in my opinion.

I am a member of Team Possible Power Guild. To join the discord group click on link
You will find really nice people and informative too.
Thanks for stopping by my Post.
If you new and want to try the game here is my affiliation link
You can joint the official discord group also (please find the link at the end of the post).
Thanks to @minimining for delegated cards.

SPLINTERLANDS DISCORD
SPLINTERLANDS TELEGRAM
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