Blockchain games are gaining more popularity these days mostly because of the tokenization features and NFT features blockchain provides. Any normal game can be converted to a blockchain game and extra perks can be added where people can trade assets with each other. That's one of the key features of any blockchain game because it gives an earning opportunity for the players.
All the good old games are really good and there will be no doubt about it and it would still continue to be a great thing. But the future can go towards blockchain gaming. The reason is that people would like to have an extra earning element along with just fun and entertainment. If you start giving them that flavor in any of those successful games, then people would always expect all the games to be in that category. Many gamers have started inclining towards playing more Play2Earn games than regular games. They also stream such games to gain more popularity for the game.
Blockchain games are being created for a few years already. People who are from the Hive ecosystem would know how successful Splinterlands is and it is still continuing to be one of the most successful games in the blockchain world. It is not very easy to be a successful blockchain game. They find many ways to entertain people and at the same time they also try and add many earning elements to the game. A successful blockchain game is one that gives both entertainments as well as earning opportunities for the players. There should also be regular updates to the game and changes in the concept so that people would stay engaged.
There should also be a FOMO all the time about the new features to be released. This is what creates expectations and brings more investors. Currently, some of the games try to do multiple sales in the form of game tokens or assets and they manage to somehow get the old investors their investment back and the new investors will have to wait for the next new perk in the game and get their benefits when they become the old investor and the new investors are coming in.
The market is one of the biggest blockers here. If the market trend is in the opposite direction, people will not be doing more investments and the income for the game would get slow. At the same time, the token value can also go down during bear markets. Some blockchain games are clever and they try to manage this by booking enough profit during the bull run and keeping it in reserve to manage during the bear market.
Many games emerge with a big bang but do not even last for even a year. It takes a lot of time to prepare the concept of the game and tie it to the blockchain. Tokenomics is the most important challenge here. Some games might start with great tokenomics but things can get complicated after a year or so based on how the game grows and the player base grows. Long-term sustenance is very important in a blockchain game.
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I think we definitely need to see games that are more than just a glorified faucet. There are way too many out there that are just proponents of click fatigue and not in a good way. Diablo was click fatigue in a good way :)
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I believe that a game must first of all be captivating and fun to be successful, if it has these ingredients then it can easily be linked to the blockchain, obviously then you need to understand if you want to link it to the concept of play2earn ... let's consider that they could simply be games like The Sims or Fortnite in which users play and simply spend money, but instead of being "classic" money it could be crypto or token or nft. However, surely the video game in periods like this, whether it is a classic game or a game linked to the blockchain, is not a basic necessity, therefore it will suffer since it is something that can be renounced. Nice post and food for thought, thanks for sharing!
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I agree that not all games are successful but I think there needs to be a higher focus on making the game fun. If it is, people will naturally go there but I think the earning aspect is hurting it to an extent because people always seem to complain about the rewards instead.
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