Hello Gaming Warriors!
How are you all? I hope you are blessed and well. In today's post, I will share another monster from the Earth Splinter of Conclave Arcana edition with common rarity, which has 4 awesome abilities that you see below.
| FENMOOR WOOD TROLL |
Here is another common monster I shared already 3 from this edition, and the 4th common monster is here, which is designed for high mana battles to target the enemy monsters with its ranged attack. However, i am not in favor of ranged attack monsters untill there is a ruleset of close ranged attack otherwise i will prefer to use the magic or melee monsters in my battles except few ranged monsters because without close ranged they are not able to attack when they come in the first position instead of ranged attack monsters melee and magic monsters can attack from any position either in the first or in the backline with some specific rulesets so this card is good that cost 10 mana and has enough health, armor, and speed with awesome abilities that can be seen below.
| STATS AND ABILITIES |
As you can see, the abilities and stats of this card are the card is awesome, with its 10 mana cap that can be used in high mana battles and get awesome abilities from this card, as this is a common card, so we can easily take this card to level 6 upgrade for my summoner level further uprgade will be useless as i can not use level 7 and above cards in my rare level 5 summoners.
|WINGBREAK|
- This is a new ability that aims to target the first flying monster in the enemy team and gives +2 extra damage, so this card will work better in the earthquake ruleset because many flying monsters can be seen there and if you have this card then you can easily vanish the flying monsters with the help of this card wingbreak ability.
| BLIND|
- Here is another ability from this card that is also available from the scratch level. You do not need to upgrade this card because this card gives us two abilities at level 1 with 2 damage, 3 speed, 2 armor, and 7 health. However, Blind works great in increasing the chances by up to 15% of missing their targets.
| HEADWINDS|
- This is an old ability from the alpha and beta editions, and i still remember a card from Water Splinter when i got this ability from Naga Wind master, which will reduce the -1 ranged attack from enemy monsters.
| AFFLICTION|
- To block healing from the enemy monster, you need to use an affliction monster that will apply affliction on enemy monsters with 50% chances, so the afflicted monsters can not be healed until the cleansing monster cleanses the affliction ability from that enemy monster.
| MAJOR CHEST REWARDS|
Well, after completing the card abilities, i went to the shop and was about to buy the Ultimate chest rewards, but that was costing me 20k+ Glints for 5 chests, so i skipped it and bought 10 loot chest from the major chest but the result is not good as you can see i got only common cards and most of the chests includes merits while 2 chests each for potion charges and common cards.
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Best Regards @moeenali
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