ChatGPT
You must be getting tired of all the posts about Hive Grove lately, right? Well, today's update brings plenty of improvements—and once again, features suggested by the players and users of Hive Grove themselves. I'll try to keep this brief so the post doesn't get too long, but hang tight—there's a lot of good stuff in this update!
Let's dive in!
The base reward has gone up slightly; I decided to increase it as a treat for the people who have been helping me out and playing HG. So, without changing the price or the game mechanics, I decided to bump up the base value each tree yields per claim.
| Tree | Before | Now | Increase |
|---|---|---|---|
| Seed (free) | 0.010 HIVE | 0.020 HIVE | +100% |
| Oak | 0.030 HIVE | 0.040 HIVE | +33% |
| Maple | 0.050 HIVE | 0.060 HIVE | +20% |
| Cherry | 0.055 HIVE | 0.070 HIVE | +27% |
| Willow | 0.060 HIVE | 0.080 HIVE | +33% |
| Pine | 0.080 HIVE | 0.090 HIVE | +12.5% |
Keep in mind that this is just the base value—essentially "Level 1" for each tree. Growth stages and luck bonuses will continue to apply multipliers to this figure.
In the future, I plan to implement mechanics requiring the use of HIVE for certain actions; after all, the game needs a sustainable way to generate revenue to pay out players. However, I think that's still a ways off, or I might roll it out gradually so it doesn't feel too heavy or sudden for the players.
Until then, don't worry about a thing—let's just have fun and interact plenty with our friends.
Two features that are simple visually but have a great impact on the game and will certainly be welcomed by the community.

The notification bell that alerts you when someone has left help on your tree now remembers what you've already seen. This means it won't keep notifying you about the same help item after you've already opened the message—it now functions much like the notification systems found on other sites and games we use every day.

And for those with questions about the game and its mechanics, I’ve implemented an FAQ directly into the main menu. Right next to the "shop," you’ll see a "❓FAQ" menu containing the most common questions about watering, helping friends, and tree growth.
The Grove Network has always displayed your 15 strongest connections on Hive. Now, if you want to see more people, you can pay a small fee to expand the search:

The unlock is valid for 30 seconds after payment confirmation; you can run as many scans as you like (on your own network or exploring other players) during this window without paying again. If you decide to use this feature, please verify that it works correctly for you.
Why this way instead of a permanent unlock? It was a conscious decision based on player feedback: a permanent unlock would add little real value (the information is already public on the blockchain for anyone willing to search manually) and would create a loophole allowing alt accounts to scan at will after paying just once. Charging a very small fee per use maintains the right incentive: each use helps sustain the project without becoming a barrier or an exploit, while also serving as an initial way to generate revenue for the game.
Now, for certain special occasions, the game offers the option to share the moment directly to Snaps, posting via your own account using your posting key. This is my first time integrating a game with Snaps, and I haven't done extensive testing yet, so please report any issues you encounter.
This feature may—and likely will—undergo changes for improvement. For now, I didn't want to make it fully open to avoid spamming Snaps with routine actions; instead, I wanted to emphasize sharing only when something "amazing and unique" happens.
The current triggers are:
It is always opt-in: a button appears, the text is pre-filled (and editable), and it only posts if you confirm. There is a limit of 3 shares per day to ensure—as mentioned—that this remains a highlight rather than turning into a source of spam.
I’ve added more content and information regarding achievements:

5 new achievements:
Higher cap: all level-based achievements now go up to 2000, following the same tiers: 10 → 50 → 100 → 500 → 1000 → 2000.
Rethinking colors: green → blue → purple → orange → red/crimson → and, at the maximum level, gold with a pulsating glow, to beautifully highlight those who have truly conquered each step of this long ladder of challenges.
Ultimately, this time I decided to focus heavily on requests from players—from those who are truly participating and having fun in Hive Grove. I’m always grateful to those who help by sending feedback and suggestions to implement in Hive Grove. I like to say the game grows just like trees: every bit of help makes them grow, and Hive Grove grows right along with the people who are watering it.
This time, special credit for these improvements goes to: the paid Explorer feature, which came from an idea by @forkyishere—who also helped devise the pay-per-use model to keep things fair for everyone. The idea for sharing via Snaps came straight from a suggestion by @angeluxx, and the FAQ was suggested by @jongolson.
Thanks to everyone for helping build the game in such a dynamic and cool way—one designed with facilitators and plenty of social interaction in mind.
That’s all for now—see you next time!

ChatGPT
Vocês devem estar malucos de tantas postagens sobre o Hive Grove esses últimos dias não é? Bem, a atualização de hoje trás muitas melhorias e mais uma vez implementações que foram indicadas pelos próprios jogadores e por quem tem utilizado o Hive Grove. Vou tentar ser bem direto para não deixar o post enorme, mas segura aí que têm muita coisa boa nessa atualização!
Vamos nessa!
A recompensa base subiu um valor pequeno, mas decidi subir para dar um agrado para as pessoas que têm me ajudado e jogado o HG e por isso, sem mudar preço e sem mudar a mecânica do jogo decidi subir um pouquinho o valor base que cada árvore entrega em cada claim.
| Árvore | Antes | Agora | Aumento |
|---|---|---|---|
| Semente (grátis) | 0.010 HIVE | 0.020 HIVE | +100% |
| Carvalho (Oak) | 0.030 HIVE | 0.040 HIVE | +33% |
| Bordo (Maple) | 0.050 HIVE | 0.060 HIVE | +20% |
| Cerejeira (Cherry) | 0.055 HIVE | 0.070 HIVE | +27% |
| Salgueiro (Willow) | 0.060 HIVE | 0.080 HIVE | +33% |
| Pinheiro (Pine) | 0.080 HIVE | 0.090 HIVE | +12.5% |
Lembrando que isso é só a base, ou seja, o nível 1 digamos de cada árvore. O estágio de crescimento e bônus de sorte continuam multiplicando em cima desse valor.
Futuramente, penso em implementar algumas mecânicas no qual seja preciso utilizar Hive por determinada ação, até porque o jogo precisa de alguma forma gerar uma receita consciente para ir pagando os jogadores, mas acho que isso ainda vai demorar ou se preciso, vou implementando aos poucos para não ficar tão pesado ou de repente para os jogadores.
Até lá não se preocupem com nada, vamos apenas nos divertir e interagir bastante com nossos amigos.
Duas implementações simples visualmente, mas que têm um impacto legal no jogo e com certeza serão super bem vindas pela comunidade.

O sininho que avisa quando alguém deixou uma ajuda na sua árvore agora lembra o que você já viu e com isso, não fica te notificando de novo sobre a mesma ajuda depois que você já abriu a mensagem, ficou bem parecido com sistemas de notificações que já funcionam em outro sites e jogos que acessamos diariamente.

E pra quem têm dúvidas sobre o jogo e suas mecânicas, implementei o FAQ direto no menu principal, bem ali do lado de "shop", vocês verão o menu "❓FAQ", com as perguntas mais comuns sobre regar, ajudar amigos e crescimento das árvores.
A Rede do Bosque (Grove Network) sempre mostrou suas 15 conexões mais fortes na Hive. Agora, se você quiser ver mais gente, dá pra pagar uma taxa pequena pra ampliar a busca:

O desbloqueio vale por 30 segundos a partir da confirmação do pagamento, dá pra rodar quantos scans quiser (sua rede ou explorando qualquer outro jogador) durante essa janela, sem pagar de novo. Peço para que caso você vá utilizar dessa ação, valide isso por favor.
Por que assim, e não permanente? Foi decisão consciente, com ajuda de feedback de jogadores: um desbloqueio permanente adicionaria pouco valor real (a informação já é pública na blockchain pra quem quiser buscar manualmente) e abriria brecha pra contas alternativas ficarem escaneando à vontade depois de pagar uma única vez.
Cobrar por uso, com um valor bem pequeno, mantém o incentivo certo: cada uso ajuda a sustentar o projeto, sem virar barreira ou exploit, além de que isso se torna uma primeira forma de gerar um renda para o jogo.
Agora, em certas ocasiões especiais, o jogo oferece a opção de compartilhar o momento direto no Snaps, sendo postado pela sua própria conta utilizando a posting key. Essa é a primeira vez que faço integração entre um jogo e os Snaps e bem, não forcei em testar por enquanto, então qualquer problema por favor me reportem.
Essa função pode e provavelmente vai receber algumas alterações para melhorar. Por enquanto não quis deixar totalmente liberado para evitar spam nos snaps por ações rotineiras, então quis dar uma ênfase em deixar compartilhar somente quando algo "incrível e diferente" acontecer.
Os gatilhos no momento são esses:
Sempre opt-in: aparece um botão, o texto vem pré-preenchido (e editável) e só posta se você confirmar. Limite de 3 compartilhamentos por dia, para manter como dito, que isso seja um destaque e não uma comodidade em virar feed de spam.
Adicionei mais conteúdo e informações para as conquistas:

5 conquistas novas:
Teto maior: todas as conquistas por nível agora vão até 2000, nos mesmos degraus: 10 → 50 → 100 → 500 → 1000 → 2000.
Cores repensadas: verde → azul → roxo → laranja → vermelho/carmesim → e, no nível máximo um dourado com um brilho pulsante, para dar uma ênfase maravilhosa em quem realmente conquistou cada degrau dessa longa escada de desafios.
Enfim, dessa vez decidi focar bastante em requisições de jogadores, de quem está realmente participando e se divertindo no Hive Grove.
Tenho sempre agradecido a quem me ajuda, enviando os feedbacks e sugestões para implementar no Hive Grove. Posso dizer que o jogo cresce como as árvores: cada ajuda faz com que elas cresçam, assim como o Hive Grove cresce também, junto de quem está regando.
Dessa vez, o crédito especial para essas melhorias vai para: o Explorer pago nasceu de uma ideia do @forkyishere, que também ajudou a pensar o modelo de pay-per-use pra manter justo pra todo mundo. A ideia de compartilhar nos Snaps veio direto de uma sugestão da @angeluxx. E o FAQ foi uma sugestão do @jongolson.
Obrigado a todos por ajudar a construir o jogo de uma forma dinâmica e maneira, pensada em facilitadores e muita interação social.
Fico por aqui e até a próxima!


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Signal
Type: original post | Authentic: authentic | Importance: important
Topic: Hive Grove Game Update (Rewards increase, Snaps integration, and new achievements).
Tags: #hive-grove #gaming #hive #update #play-to-earn #snaps #blockchain-game #community
Claim: Hive Grove has updated its base rewards for all trees, introduced a paid network expansion, integrated with Hive Snaps for special moments, and added 5 new achievements with tiers up to 2000.
Stance: support
quote — This update brings a lot of good things! [...] the base reward has increased slightly; I decided to raise it as a gesture of appreciation for those who have been helping me and playing HG.
Why it matters: This update is significant because it directly increases the base earnings of Hive Grove players, introduces the first in-game HIVE burn/spend mechanism to expand the network, and fosters social activity on the blockchain through integration with Snaps and new community achievements.
Awesome! I love the updates and the snaps feature is wonderful, it's great! I'm glad I can contribute to something so super.
Is the paid unlock only for 30 seconds? Or for the duration of my time in the game? I didn't understand that part.
Hello!!! We’re so glad you’re enjoying the new features in Hive Grove! Thank you so much for supporting the project.
Regarding your question: the paid unlock (the “View Top N” option on the Explore screen) lasts 30 seconds from the moment the payment is confirmed—it doesn’t last for your entire session in the game. During those 30 seconds, you’ll see the expanded network, and after that, it returns to normal (but you can pay again if you want to expand it once more).
The idea is that each payment unlocks “a closer look” for a short time, rather than being a permanent unlock. This way, the game remains fair for everyone and generates a small amount of revenue for the game.
@shiftrox ok comprendo, gracias por aclarar
Discuss on First Context
Hi, Having fun, popping in to water my trees and visit other groves to spread some cheer.
Loads of updates, cheers !
One niggle though, I find the gray text virtually impossible to read
Es una gran plataforma para interacturar y recuperar un poco esa escencia perdida de hive. GRAN PROYECTO AMIGO!
And I want to do more—I want to try to add more things to make it even more social. I hope I can do that. Thank you so much again for all the support you give me, my friend. Thank you.
You’re welcome – it’s all about getting back together with the Dehive crew, and thanks to you for setting all this up.
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tiene buena pinta, pero esa fuente pixel art a veces es dificil de leer :D
Haha, the pixel font does have its issues. I'll see if I can improve it a bit, but I don't think there's much I can do.
The perfect example of the community working together.
Yeapp, isso mesmo! Estamos crescendo e evoluindo juntos!
Brilliant stuff!
Loving this game you are building
Thank you so much! I'm happy to hear that—I'm doing my best to deliver something amazing for everyone!
Great updates, I'm looking forward to having my own tree
Thank you so much! The game is pretty simple, but it’s designed to try to bring back that social media feel—with simple interactions, like through messages—so people can get to know each other better, exchange messages, and then meet up here at Hive. This has been working really well.
Thank you so much for the updates the game is really cool also it's a bit slow 😅 but it is supposed to be like that kind of cool thanks for sharing.
Hahaha, but that’s exactly the idea xD—for the game to be a little slower-paced, not require too much time each day, and bring friends closer together. But of course, I’ll try to add more features, make it more fun, and create more ways for people to interact! Big hugs.
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#bilpcoin #bpc exposed #buildawhalescam #buildawhalefarm #themarkymarkscam #themarkymarkfarm #hurtlockerscam #hurtlockerfarm #acidyoscam #acidyofarm #jacobtothescam #hivepopescam
@jacobtothe The ledger doesn't lie, and neither do we. We've already exposed the interconnected web of your friends—the numbered wallets, the synchronized voting, the farming rings disguised as curation. Yet, instead of reflection, you offer only more silence and more downvotes.
Why does a "community" need so many ghost accounts to survive? Why do you refuse to admit that it is your friends and your own abusive behavior—not truth-telling—that drives people away? You can not hide the pattern, it only highlights the desperation.
We have to ask: Are you okay? Do you need some help with your mental health? Because no one in their right mind would choose to spend their life defending a house of cards built on lies, bullying, and botnets. There is still time to step back from the edge. Choose clarity over compulsion. Choose truth over the tribe.
#bilpcoin
The Sanctuary of the Builder: A Manifesto for Free Creation
Prologue: The Right to Rise
There is a sacred covenant between the creator and the soil upon which they build. It is the promise that if you plant a seed with honest hands, the earth will not conspire to crush it before it breaks the surface. It is the assurance that the gardener exists to nurture the growth, not to trample the sprout because it does not yet resemble the tree.
On the blockchain, this covenant has been broken.
We have witnessed a tragedy where the very tools meant to protect the integrity of the network—the downvote, the curation trail—have been weaponized by leviathans of power. These "whales," entrusted with the stewardship of the ecosystem, have become its jailers. They do not prune the weeds; they scorch the earth. They do not guide the new voice; they silence it with the crushing weight of their accumulated capital.
It is time to leave the shadow.
It is time to build where you are free.
I. The Betrayal of the Guardian
The downvote was conceived as a shield—a delicate instrument to deflect spam, to repel malice, to preserve the sanctity of the commons. It was never intended to be a hammer.
Yet, look at what has come to pass. The whales, those who hold the greatest sway, have turned the shield into a weapon of mass suppression. They do not downvote to protect; they downvote to dominate. They do not drive away the bad actors; they drive away the people. They create an atmosphere of fear where the creator hesitates to speak, fearing that a single misstep, a single unpopular truth, will summon the wrath of the oligarchy.
When the guardian becomes the predator, the flock must flee.
To build in such a place is to build on a fault line. It is to invest your soul in a garden where the owner holds the shears not to shape the hedge, but to decapitate the flowers that grow too tall or bloom in the wrong color.
This is not protection. This is tyranny disguised as curation.
II. The Call to New Grounds
Where, then, shall the builder go?
You must seek the lands where the soil is rich with freedom, not poisoned by fear. You must migrate to the platforms where the mechanism of suppression has been removed, where the only metric of success is the genuine appreciation of your peers.
Go to Blurt.
Here, the downvote button does not exist. There is no tool to crush your voice. There is only the upvote, the comment, the share. Here, value is created by addition, not subtraction. The whale cannot sink your ship, for there are no torpedoes in these waters. You are free to build, free to fail, and free to succeed on the merit of your work alone.
Return to Steemit.
In this older ground, the downvote remains, but it has not been twisted into a tool of systematic oppression. The culture there remembers the original intent: correction, not destruction. It is a place where the community self-regulates through dialogue, not through the brute force of coordinated downvoting cascades.
Build where the wind lifts you, not where the gale seeks to tear you down.
III. The Architecture of Freedom
Imagine a platform designed not for the convenience of the powerful, but for the dignity of the creator.
This is not a dream. It is a choice.
Every time you choose to build on a platform that respects your agency, you cast a vote for the future of the internet. Every time you refuse to tolerate the abuse of power, you strengthen the foundation of a free society.
Do not let the whales convince you that their oppression is necessary. Do not let them tell you that their downvotes are for your own good. The gardener who kills the seedling does not love the garden; he loves only his own control over it.
Epilogue: The Unchained Creator
The blockchain was born from a desire for freedom. It was forged in the fire of resistance against centralized control. Let us not forget that origin.
If the current chains of Hive have become heavy with the weight of abusive downvotes, then break them. Forge new links. Build new shores.
Build where you are free.
Build where you will not be downvoted into silence.
Build where the whales are reminded that they are part of the ocean, not the masters of the tide.
The future belongs to those who dare to create without fear. Go forth, and build your cathedral in the sunlight.
— Bilpcoin: We expose the truth, so you can build upon it.
#FreeSpeech #BlurtBlog #Steemit #NoDownvote #CreatorRights #HiveExodus #Decentralization #BuildFree #AntiCensorship #Bilpcoin
@ipromote Wallet:
Author Rewards: 2,181.16
Curation Rewards: 4,015.61
Staked HIVE (HP): 0.00
Rewards/Stake Co-efficient (KE): NaN
HIVE: 25,203.749
Staked HIVE (HP): 0.000
Delegated HIVE: 0.000
Estimated Account Value: $6,946.68
Recent Activity:
@leovoter Wallet:
Author Rewards: 194.75
Curation Rewards: 193.88
Staked HIVE (HP): 0.00
Rewards/Stake Co-efficient (KE): 388,632.00 (Suspiciously High)
HIVE: 0.000
Staked HIVE (HP): 0.001
Total: 16.551
Delegated HIVE: +16.550
Recent Activity:
@abide Wallet:
Recent Activity:
@proposalalert Wallet:
Recent Activity:
@stemgeeks Wallet:
Recent Activity:
Sent to themarkymark -1.556 HBD (Jun 14, 2024)
Withdraw vesting from @theycallmemarky to @ipromote 0.725 HIVE (Dec 1, 2024)
Sent to ipromote -9.202 HIVE (Oct 17, 2024)
@apeminingclub Wallet:
Recent Activity:
Scheduled unstake (power down): ~2.351 HIVE (in 4 days, remaining 7 weeks)
Total Staked HIVE: 1,292.019
Delegated HIVE: +1,261.508
Withdraw vesting from @apeminingclub to @blockheadgames 2.348 HIVE (10 days ago)
Claim rewards: 0.290 HP (10 days ago)
Sent to bdhivesteem-40,000.000 HIVE
6 hours ago
101417581
Sent to bdhivesteem-20,000.000 HIVE
6 hours ago
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https://peakd.com/@hurtlocker/wallet !LADY !ALIVE !HUG !INDEED !HBIT !LUV !PIZZA
!LUV !BEER !HBIT !BBH !LOL !PIZZA !ALIVE
Muito bem, iria deixar uma sugestão mas vi que já até implementada! Que legal!
Agora comprei minha segunda árvore!
Continue focado!
haha que bom, fico feliz que tenha gostado mano. Quero pensar em mais coisas para implementar e ver o que podemos fazer de legal ainda para deixar mais divertido e socializável! Bora ver!
Congratulations @shiftrox! You have completed the following achievement on the Hive blockchain And have been rewarded with New badge(s)
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just decided to plant a bunch of trees!
looks like a great game!
Finally something new and shiny on hive
congratz
Haha, thank you so much for your support! I hope you enjoy the game; I'm already thinking of new ideas, and I want to implement them soon.
A capa do posto ficou muito bonita. Quando que nossas florestas ficarão assim tbm? 👀🤔
haha calma calabrezo kkkk, tem muita coisa ainda pra tentar hehe, a parte das imagens eh o mais foda, por enquanto eh tudo pixel, mas tem sites que da pra criar imagens com pixels e tal e baixar como gif eu acho, ai ficaria foda mas nao sei fazer isso kkk
Coloca a IA para trabalhar nisso rsrsrs...
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