https://play.3speak.tv/embed?v=paultactico2/52c0k1z7

Hey, what's up, players! I hope you are all doing very well. I take this opportunity to greet you and welcome you once again to the channel. It truly pleases me very much to bring you another gameplay of this not-so-well-known jewel from Rockstar Games, which is considered canonical by the way within the GTA universe, and which takes us to a Liberty City one year before the events of Grand Theft Auto III, and all of this under the hardware of a handheld console like the Game Boy Advance : ) . In today's gameplay we get even more involved with the underworld of Liberty City, since 8-Ball and his girls obtained some clues about someone who might have information on the possible killer behind the death of our companion Vinnie, so he tasks us with meeting Jonnie, a member of the Liberty underworld, who apparently holds significant influence in the criminal world of this city. However, not everything will be so easy, as upon meeting with Jonnie at the Portland Harbor, problems immediately arose.
The Portland Harbor Meeting. The meeting with Jonnie at the Portland Harbor turned violent almost immediately upon arriving at the location, and it is that right after he told us that the person he was waiting for was our already deceased friend Vinnie, it turns out that some members of the Hardwood Hoods came to hunt Jonnie down over some unfinished business, which is why we have to hightail it out of the Portland Harbor, pursued even by some Hoods aboard a Blue Banshee which we were able to evade without much difficulty thanks to the fact that before arriving at the location we had also taken a powerful Banshee that withstood the Hoods' gunfire quite well until we reached Jonnie's Bar.
Intense Shootout at Jonnie's Bar. Thank God for the shotgun! And you can see proof of this starting from minute 05:25 of the gameplay where we find that upon arriving at Jonnie's bar, it is being guarded by members of the Hoods who are trying to hunt down the good-for-nothing fat guy, but whom we have to get out alive if we want to continue obtaining useful clues about Vinnie's possible killer. Luckily we were equipped with the shotgun and managed to take down these guys who made the task quite difficult for us because they were not focused on shooting at us but on taking down Jonnie, which is why we could fail the mission quite easily if the fat guy fell.
We Already Have the Pistol at Home. Finally, today's gameplay turned out to be very fruitful since in addition to the cash earned and getting us on track to resolve the Vinnie situation, we also obtained hidden package 10 out of 100, which grants us pistol ammunition that we can pick up directly at our hideout in Red Light, Portland. Taking into account how costly ammunition turns out to be in this GTA Advance, this represents a great gain 🤑 . You can observe this mechanic of retrieving items from our Hideout starting from minute 06:35.
Players, I hope you enjoyed today's gameplay. For my part, I want to thank you for your time and attention, and also for all your support for the 3Speak channel. Thank you so much. Best regards.
--paultactico2.

1. Video game: Grand Theft Auto: Advance (Game Boy Advance) (USA ROM version)
2. Emulator used: Action mGBA v0.10.5 (Win x64)
3. Video capture software: Action V 4.4.0 (Win x64)
4. Edited and rendered: Capcut (Professional Edition x64)
5. mGBA Emulator Video Config:
- Display Driver: Opengl;
- Vsync: On;
- Frame Skip: 0;
- Shader: GBA - Color (developed by Pokefan531 & hunterk);
- Enhancements:
Video Renderer: Opengl;
High-res Scale: 2x;
Dark Intensity: 1.000.

