https://play.3speak.tv/embed?v=paultactico2/ig81bm7z

Hey, what's up, players! For my part, as always, I send you my most cordial greeting hoping that you are as well as possible, so I have nothing left to do but welcome you once again to this my 3Speak channel for retrogaming. Today I return with much joy since this would come to be the gameplay number 20 of my Warioland II series, which I have been developing with much affection since Wario is my favorite character from the Mario Bros Universe, and besides I really like the gameplay of the Warioland installments too much, especially with that focus that unlike Mario and Luigi, Wario has on extreme greed for Gold coins and their treasures ha ha! Well, today I finally left the zone of 'The Factory' where I still found strong resistance along the way, especially from the very annoying Pirate Wolves who continue in their relentless attack with bottles towards Wario, besides the fact that I had to platform very carefully since there are many fake platforms that make one get delayed a lot in one's passage towards the final goal of the level. After introducing ourselves to the apartments of the big building at the end of the level, I encountered a great challenge such as facing the Boss known as Dunk, which is a giant rabbit fanatic of Basketball and who finally challenges us to a match for our lives of Basketball, where our objective was to score three baskets with the ball made of Dunk's body and besides preventing him from doing the same with our beloved Wario.
For today I decide to leave the RetroGameplay post up to this point, I hope you have liked this video number 20 of Warioland, and as always allow me to thank you for your attention and support to the channel, friends 🤗 🔶✨
--paultactico2.

1. Video game: Warioland II (Game Boy Color) (USA ROM version)
2. Genre: 2D-Platform
3. Emulator used: Action mGBA v0.10.5 (Win x64)
4. Video capture software: Action V 4.4.0 (Win x64)
5. Edited and rendered: Capcut (Professional Edition x64)
6. mGBA Emulator Video Config:
- Display Driver: Opengl;
- Vsync: On;
- Frame Skip: 0;
- Shader: GBA - Color (developed by Pokefan531 & hunterk);
- Enhancements:
Video Renderer: Opengl;
High-res Scale: 2x.
Dark Intensity: 1.000.

