Splinterlands Chapter 10-Difficult rules, but fun experience.

(edited)

‎‎Hello everyone,
‎I am @naturaluttom. I hope everyone is well. After finishing previous Chapters 1 to 9, I finished Chapter 10 - Modifiers of the Campaign Mode of the Splinterlands game today. So I thought I would share my experience with you today.

‎‎The image was created with AI.

‎Coming to this Chapter, I learned a new thing, which is Modifiers. Earlier, I used to build a team only by looking at the strength, attack and health of the cards. But coming here, I realized that if I don't understand the battle rules or modifiers, it becomes very difficult to win.

‎Modifiers are some rules that are set before the battle starts and change the rules of the entire game.‎For example, in this Chapter, I saw a modifier called Noxious Fumes. In this, all the units get poisoned as soon as the battle starts and start taking damage every round. It seemed a little difficult for me at first, but I learned how to play in this situation.

‎In this situation, I tried to use cards that have high health and some healing ability. This helped my team survive a little longer. Earlier I used to make teams randomly, but now I try to arrange the team by looking at the battle rules.
‎In this chapter, Professor Thalos Graystone explained everything very simply. It was owing to his explanation that things became much easier to understand.


‎Finally, I was able to successfully complete Chapter 10 and also got some reward cards. After finishing this chapter, I felt that this is a very important part of the game, because strategy is taught better here.


‎From my own experience, I can say that those who are new to the game must try to understand the modifiers well. Then the game will become easier and more fun.

‎Thank you all for reading my post.


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