Splinterlands Azhar Ibn Sulaim | High speed Ranged Attacker with Phase and Backfire

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Hello my fellow Splinterlands Warriors,

Welcome back to another fresh and juicy Splinterlands post guys, and I hope all of you are doing pretty great in your lives and enjoying another wonderful and energetic day with your family and friends. If yo are also grinding in this awesome game without any second thought, then I hope your ranked journey has been going exactly the way you planned and that you are climbing the trophy ladder and reaching closer to your goal while collecting a lot of rewards in this season. Whether your objective is reaching a particular league tie and unlocking better and more reward chests, or securing a place on the champion top leaderboard, I sincerely wish all of you the very best. Looking at the current ranked season, there are only around 2 days and 20 hours remaining before it finally comes to an end. The final days of every season are always so thrilling and exciting as players make their last push toward their desired milestones, so I hope all of us can finish this season on a high note before the reset arrives.


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Now, talking about my own progress in the Frontier mode in this game, I am currently battling in the highest Gold I league with 4,240 trophies. I have already crossed my initial seasonal goal of reaching 4,200 trophies, so my next objective is to push toward at least the 4,300 trophy mark. If everything goes well and I still have enough Battle Energy remaining, I will definitely try my best to secure a leaderboard position before the season ends. Looking at the weekly raffle progress, I currently have 9 raffle entries collected so far. There are still around 5 days and 19 hours remaining before the raffle closes, so I will once again be aiming for somewhere between 54 and 57 entries by the end of the week.


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Today's Frontier Daily Wheel turned out to be one of my luckiest days in quite a while. During my very first spin, I received a Free Spin together with 500 Sparks and another 100 Sparks from my daily streak bonus. On my second spin, I landed on a Pit Challenge along with another 200 Sparks and an additional 40 Sparks as the streak bonus. This time I decided to challenge the hard-level boss, and to my delight, I managed to defeat it successfully and earned another massive reward of 1,000 Sparks. Today also marks my 71st consecutive login streak, which I am really proud of maintaining and of course enjoying the 20% bonus. Thanks to all of today's rewards, my total Sparks balance has now increased to an impressive 27,326 Sparks.


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Apart from that, today I also opened 7 Foundation Packs that I earned from the last three days' daily missions. The opening turned out to be better than average. This time I managed to pull 1 Epic card together with an impressive 11 Rare cards, including 2 Archons, while the remaining cards were all regular Common cards. Although I did not receive a Legendary or gold foil card this time, I am quite happy with the outcome.


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Azhar Ibn Sulaim

Now moving on to today's featured monster, let me introduce another outstanding Legendary reward card from the newest Conclave Arcana Reward card set. As you have already seen in the title and thumbnail above, today we will be taking a closer look at Azhar Ibn Sulaim.

The Azhar Ibn Sulaim was first seen in the game with the launch of the newest Conclave Arcana Reward card set. This monster belongs to the Fire element and comes from the Djinn bloodline. It is a Legendary type monster card, meaning players need a total of 11 CC cards to fully upgrade it to its maximum level. Azhar Ibn Sulaim costs 9 mana to deploy, making it best suited for medium and high mana limit battles where its impressive abilities will shine. It uses Ranged attacks and eventually unlocks four powerful abilities that allow it to function both as a durable defensive unit and as a heavy damage dealer. Let us now take a closer look at its stats and abilities across different leagues.


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BRONZE

At Level 1, Azhar Ibn Sulaim possesses 2 Ranged attack, 5 Speed, 3 Armor, and 8 Health. Right from its initial level, it already gains its first ability called Taunt.

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TAUNT – Draws the attacks of enemy units. Does not affect Reach, Scattershot, Wingbreak, or enemy units in the first position.

SILVER

At Level 2, the monster maintains 2 Ranged attack together with 3 Armor while improving to an incredible 8 Speed and 9 Health. At this level, it unlocks another useful ability called Backfire.

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BACKFIRE – Whenever an enemy unit misses this monster, it immediately receives 2 Physical damage.

GOLD

At Level 3, Azhar Ibn Sulaim improves even further by increasing its Ranged attack to 3 while maintaining its remarkable 8 Speed, 3 Armor, and 9 Health. At this stage, it unlocks its third ability called Phase.

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PHASE – Magic attacks have the same chance to miss this monster as physical attacks.

DIAMOND / CHAMPION

At Level 4, Azhar Ibn Sulaim reaches its maximum form with 4 Ranged attack, 8 Speed, 3 Armor, and 9 Health. At maximum level, it unlocks its final ability called Shield Ward.

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SHIELD WARD – At the start of battle, the unit positioned directly in front of this monster gains the Shield ability.

Last but not least, I think Azhar Ibn Sulaim is one of the strongest defensive ranged monsters introduced in the Conclave Arcana Reward card set. The very first thing that impressed me is its outstanding combination of Armor, Health, and incredibly high Speed. Since it already possesses the Taunt ability from its initial level, it is naturally designed to attract and absorb attacks that would otherwise threaten your important backline monsters. Thanks to its solid defensive stats, it is capable of surviving multiple hits while continuing to deal consistent ranged damage throughout the battle. Now, the Taunt ability itself protects your other monsters while Azhar Ibn Sulaim takes the incoming attacks instead. This alone makes it an excellent frontline support monster in many different team compositions. Next, the combination of Backfire and Phase is where this monster truly becomes frustrating for your opponents. Its astonishing 8 Speed already makes physical attacks miss quite frequently, and whenever they do, Backfire immediately punishes the attacker with additional Physical damage. Once Phase is unlocked, even enemy Magic attackers must deal with the same problem, giving this monster an excellent defensive edge against all three attack types. Finally, the Shield Ward ability adds another valuable layer of protection to your lineup. By granting the Shield ability to the monster standing directly in front of it, Azhar Ibn Sulaim significantly increases that monster's survivability against melee and ranged attacks. Overall, I believe this is an outstanding Legendary reward monster that successfully combines excellent defensive stats, high ranged damage, remarkable survivability, and several powerful support abilities into one complete package. If you enjoy building durable lineups that can withstand tremendous pressure while steadily dealing damage, Azhar Ibn Sulaim is definitely a monster worth upgrading.

I hope you enjoyed reading my post about AZHAR IBN SULAIM. Let me know your thoughts about today's post in the comments section below, and I look forward to seeing you all in my next post.

Thanks for visiting my post, hope we meet again!

Stay well and keep playing Splinterlands!

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