
Victories like this are very rare where all of your monsters survive while every enemy monster is defeated. If I compare it to Dota 2 I would call it a Rampage Kill.
In this 52 mana battle, I completely wiped out my opponent's entire team without losing a single monster that is the most interesting part of the battle.
It was an amazing battle and wins like this happens very rarely. That is why I enjoy discussing battles like these.
In this 52 mana battle both my opponent and I selected six monsters each. The rulesets also allowed us to use a summoner that gave +1 Health to our teams making the battle even more interesting.
Before looking at my team, let's first discuss the three special rulesets that made this battle both exciting and challenging.

STEMPEDE
The first ruleset was Stampede.
In this ruleset monsters with the Trample ability become extremely powerful. Normally when a monster with Trample defeats an enemy using a melee attack then it immediately attacks the monster in the next position.
However with the Stampede ruleset, Trample can trigger multiple times. If the first enemy dies, it attacks the second. If the second also dies, it attacks the third and this chain continues as long as enemies keep getting defeated.
Because of this it is always a good strategy to use monsters with the Trample ability whenever this ruleset appears.
ELEVEN STEVENS
The second ruleset was Even Stevens. This ruleset is simple but also very challenging. It only allows you to summon monsters with even mana costs. Any monster with an odd mana cost cannot be used.
This limits your choices, so if your collection doesn't include many strong even mana monsters, building a competitive team becomes difficult. Fortunately I had plenty of even mana monster cards which made my team selection much easier.

UP TO ELEVEN
The third ruleset was Up to Eleven. In this ruleset every monster on the battlefield gains the Amplify ability.
Amplify increases the damage of all reflect and punishment abilities by one. This makes abilities like Corrosive Ward, Magic Reflect, Return Fire and Thorns much stronger and far more valuable during the battle.
Because of this monsters with these abilities become even more effective.
These three rulesets made the battle both exciting and challenging. Keeping all of them in mind I carefully selected my best monsters.
Since the Even Stevens ruleset was active I had plenty of strong even mana monsters to choose from. I decided to build a team using a combination of melee and magic attackers.
My strategy was to place a strong tank in the first position so it could absorb as much damage as possible while also dealing 2 melee damage every round.

In the second position I placed a monster with the Reach ability so it could continue using its melee attack from behind the tank.
In the middle of my lineup I placed another durable tank. The reason for this was that all of my backline monsters were ranged and magic attackers making my team highly offensive. If the frontline was eventually defeated, the second tank would continue absorbing damage giving my backline attackers enough time to keep dealing damage without interruption.
This strategy worked perfectly. In the end I secured a satisfying victory.
What do you think about these rulesets? Which monster cards would you prioritize when building your team under these conditions? Will be glad to see your answers in the comment section.
I hope you find this post useful and informative.. If you do, please remember to reblog it so that it reaches as many people as possible and that they can benefit the most from it. Also remember to upvote which will help me financially and grow my account.
IMAGE TAKEN FROM CANVA SPLINTERLANDS

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That's how we play Splinterlands!
It's not only winning, you show who is the ruler!