BATTLE MAGE SECRETS Weekly Challenge! Going the Distance Ruleset
Description:
Only units with ranged attacks may be used.
Consider including units with the Close Range and Return Fire abilities in your lineup.
Only Ranged Attack Monsters can be used in battles with the Going the Distance Ruleset. The Going the Distance Ruleset is one of my favorite rulesets because I can win more than 80% of the battles with this ruleset. Indeed, my deck is very strong in the Going the Distance Ruleset.
I take care to use Headwinds Ability, Return Fire Ability and Close Range Ability in battles with Going the Distance ruleset because these abilities help my team a lot in such battles.
- Headwinds Ability : Reduces the Ranged attack of all enemy Monsters.
- Return Fire Ability : When hit with a Ranged attack, Monsters with Return Fire will return reduced damage back to their attacker.
- Close Range Ability : Monsters with the Close Range ability can perform ranged attacks from the first position.
These abilities are really powerful abilities that can be very effective in battles with the Going the Distance Ruleset and can be very useful to the team.
Also, in battles with the Going the Distance Ruleset, my favorite summoners are ILTHAIN and QUIX THE DEVIOUS. Quix the Devious is a Dragon Summoner that reduces the Ranged Attack of all enemy Ranged Attack Monsters by -1 and the speed of all enemy monsters by -1. lthain is a life summoner that gives the Return Fire Ability and +1 speed to all friendly monsters. By the way, I take care to choose Ithain in battles under 30 mana and Quix the Devious in battles over 30 mana.
Let's examine a few of the abilities I mentioned above in a battle.
BATTLE
Born Again
Going the Distance
Ferocity
Only Fire, Water, Death and Dragon splinter can be used
Mana Cap 60
- Born Again Ruleset : All Monsters have the Rebirth ability.
- Going the Distance Ruleset: Only Monsters with Ranged attack may be used in battles.
- Ferocity Ruleset: All Monsters have the Fury ability.
MY STRATEGY
Since Battle has 60 mana, I chose Quix the Devious as the Summoner without hesitation and decided to use the Death Unit. Although Runic Skyclaw can't attack from the first position, it can defend perfectly against Ranged Attackers so I'm going to use Runic Skyclaw for defense in this battle and I put Venari Marksrat with Martyr Ability in the first position so that Runic Skyclaw can defend more effectively and stronger.
I put Zyvax Vuul in third position as it has Close Range Ability. Since she has the Close Range Ability and the Headwinds Ability, I added Queen of Crows without hesitation to my team and put her in fourth position. I would also like to point out that Queen of Crows is one of my favorite monsters in such battles. In the last two positions I will put Monsters that can attack targets powerfully. I put Dhampir Stalker with True Strike Ability in fifth position and Raa with True Strike Ability in last position. I believed that this way I would have a better chance of winning this battle.
LINE UP
Summoner : QUIX THE DEVIOUS
I chose Quix the Devious as the Summoner in this battle, as I thought reducing the Ranged Attack of all Ranged Attack Monsters on the opposing team by -1 and reducing the speed of all monsters on the opposing team would give my team a significant advantage. Quix the Devious reduces the speed of all enemy monsters by -1 and reduces the ranged attack of all enemy ranged attack monsters by -1.
Position 1: VENARI MARKSRAT
I put Venari Marksrat with the Martyr Ability in the first position on my team. This was a purely tactical strategy to increase all of Runic Skyclaw's stats after Venari Marksrat was destroyed. The only reason I added Venari Marksrat to my team in this battle was to take advantage of its Martyr Ability, I had no other purpose.
- Martyr Ability : When this Monster dies, adjacent Monsters get +1 to all stats.
Position 2: RUNIC SKYCLAW
Runic Skyclaw has the Flying Ability and the Snipe Ability from level 1 and attacks the target with Ranged Attacks. I put Runic Skyclaw in second position. Although Runic Skyclaw can't attack from the first position, I believed Runic Skyclaw could defend powerfully so I put Runic Skyclaw in the second position. After Venari Marksrat was destroyed, Runic Skyclaw would take the first position.
- Flying Ability : Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability.
- Snipe Ability : Targets enemy Monsters with Ranged, Magic, or no attack that are not in the first position.
Position 3: ZYVAX VUUL
Zyvax Vuul has the Flying Ability, the Recharge Ability and the Close Range Ability at level 2 and attacks the target with Ranged Attacks. I put Zyvax Vuul in third position.
- Flying Ability : Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability.
- Recharge Ability : This Monster attacks every other round but does 3x damage.
- Close Range Ability : Monsters with the Close Range ability can perform ranged attacks from the first position.
Position 4: QUEEN OF CROWS
Queen of Crows has the Close Range Ability and the Headwinds Ability at level 3. Thanks to Queen of Crows, the Ranged attacks of all enemy Monsters would be reduced by -1. I put Queen of Crows in fourth position.
- Close Range Ability : Monsters with the Close Range ability can perform ranged attacks from the first position.
- Headwinds Ability : Reduces the Ranged attack of all enemy Monsters.
Position 5: DHAMPIR STALKER
Dhampir Stalker has the True Strike Ability from level 1 and attacks the target with Ranged Attacks. I put Dhampir Stalker in fifth position. It's really cool that Dhampir Stalker can't miss attacks.
- True Strike Ability This Monster's attacks cannot miss.
Position 6: RAA
Raa has the Flying Ability, the Double Strike Ability and the Scattershot Ability at level 1 and attacks the target with Ranged Attacks. Raa is a very powerful Monster that can be very effective in battles. The only downside is that it costs 12 mana, so I can't use it in low mana battles, but I use this card without hesitation in battles of 50 mana or more. And I thought Raa would be very effective in this battle and I put Raa in the last position.
- Flying Ability : Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability.
- Double Strike Ability : Monster attacks twice each round.
- Scattershot Ability : This Monster's attacks hit a random enemy target.
BATTLE COMMENTS
Although the opponent's summoner card is level 6, Ranged Attack Monsters are not very powerful. Also, reducing the speed of all monsters on the opposing team by -1 and reducing the range attack of all ranged attack monsters by -2 significantly broke the opponent's power.
Although the opposing team's attacks were effective in the first round, the opposing team's attacks almost lost their full effect after Runic Skyclaw took the first position.
The monsters on the opposing team missed many attacks and had a very difficult time hitting Runic Skyclaw. The monsters on my team were hitting targets mercilessly.
Although the opposing team did their best to win the battle, they were not successful against my strategy. My strategy worked really well in this battle and my team was able to easily win the battle.
Even though the battle is a 60 mana battle and the battle has the Born Again Ruleset, it only lasted 8 rounds, only one monster on my team was destroyed (which was already part of my strategy) while all the monsters on the opposing team were destroyed. My strategy really worked in this battle so I love the Going the Distance Ruleset. I recommend you to watch this great and quite challenging battle from the Battle Link. I hope you will like it.
BATTLE RESULTS
MY OPINION
Headwinds Ability, Return Fire Ability and Close Range Ability are very useful in battles with the Going the Distance Ruleset, and having Ithain, Lyre Deepswimmer or Quix the Devious summoner cards can provide a great advantage in battles. It's also a great advantage to have Ranged Attack Monster cards with high health. If you have these cards in your deck, I think you can win most of the battles with the Going the Distance Ruleset. I have some of these cards in my deck so I love the Going the Distance Ruleset and can win over 80% of battles with the Going the Distance ruleset.
What are your thoughts on the battle and my strategy? I would be glad if you write your thoughts in the comments.
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You have mastered how to use Skyclaw very well, that was a brutal performance from you.
I have not gotten Going the distance ruleset yet 😃
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