Ok, we're getting really close. I'm hoping by the end of September we'll have a hive based mobile first website for arcade colony, free to play aspects in our games, and the first web3 mobile/browser app templates for you to use.
Normally when you want to use anything hive related on a mobile you have 1 browser to choose from: Kiwi. That's because extensions don't work on mobile browsers, so you have to use the kiwi browser with keychain because it's the one browser that integrates keychain. It works, but it's not a great user experience.
A better user experience is having hive keychain mobile on your phone, browsing whatever website you want or doing something in an app, getting to a thing that needs a signed transaction, and getting a prompt from hive-keychain mobile app. We have that working now on the backend and on QA servers for our mobile first website. Arcade Colony will be the first fully functional website that ties directly to hive keychain mobile app, and v1 is nearly done. Hopefully it's launched by the end of the month.
What we've done isn't just build 1 mobile site, but we have built a process for turning mobile first designs into web3 mobile apps. So, when our partners choose to build with us we'll have the ability to convert their browser apps (which work on desktop and mobile) into app store apps with a rapid process.
So, one of the next frustrations is that web3 games have really only been web3, and they don't have web2 aspects of free to play. Web3 is a pretty amazing at monetizing what a community is doing, but it's not great at spreading rapidly. Hopefully the wombo combo of spreadability because of web2 and monetization of web3 allows projects to grow and earn. We're making sure games built on arcade colony have a variety of the free to play parts of games and play to earn parts of games so you can try it for free, play and have fun, and voluntarily upgrade to a deeper experience in web3 if you really dig it.
Here's an example of a reward streak
So, come back every day and you'll get some bonuses on a weekly timeframe. Or you can play every day and meet your daily quests and objectives.
I'm hoping that the things that have propelled web2 games for a few decades continue to help grow web3 games. And the money that can come from web3 makes it worth the extra hassle.
Ok, this concept might be a little hard to understand... If an app backend already exists that handles wallets, signups, APIs, and a ton of other things then 95% of the work of building a blockchain app is done. You as a developer would have to build and integrate 1 new feature to have a new and separate app in an otherwise opensource template. That's the dream. Put a new feature in a template app and have a fully launchable web3 product.
Raise money. Sell products. Spread the word. Build a community. Reward the base. And do it without having to build all of it. Just plug and play into the template and get your 1 unique feature into the world.
Best yet... we're nearly done with a handful of example templates that developers will be able to use to make their own apps.
So, let's say you're a developer and you made a Unity game. You want it to be web3, but you don't want to build and host all that infrastructure to make it work. You can integrate your game assets on arcade colony, shove the unity game into a template app, and launch your web3 game.
If you want more control than what we offer you can run your own backend to do things like create and issue NFT rewards or your own crafting system. So, our backend will have some standard contracts that you could configure, but you can always run a private backend to do more stuff than what we allow off the shelf.
Also, if you don't want to build a unity game, but something closer to a business application we'll have you covered there too. The Prime Pick app we've been working on, a prediction market for sports and life, will be a template app for a web3 browser tool. We'll have a template ready for you soon where the entire web3 backend is ready to go, and all you have to do is supply 1 feature to make it unique.
Our feature is a prediction market. Your feature could be social media, accounting, video sharing, whatever. You only need 1 new feature to make a web3 tool because the rest of the web3 backend is operational on day 1 from the template.
Anyway, get your idea ready. Think about what 1 app or game you wish existed in web3, and realize with these templates you might actually be able to build it yourself on a shoestring budget.
My dream and fundamental ideology is that if I can help you build a business and be successful I will be too. So, here are the best tools I know how to make that allow you to go off on your own and build your own web2/web3 mobile empire. I hope you can dream big and build something amazing. I'll try to help you do it!
Great to see this development! 🎉
From what I’ve heard in the Town Halls, getting an app like Splinterlands approved by Apple has been quite a hurdle.
Seems like Apple wants a certain level of "compliance" or a large piece of the pie before they consider anything "decent" enough for approval. 😅
Yeah, there's a large chance of problems with the app stores. it's one of the reasons we've worked so hard to make the mobile experience functional.
Ideally you can play the game in the app, but a lot of the actual commerce is in the website.
On a separate note on the hive-engine side I'm trying to figure out how to make hive-engine a payments platform.
So, if it all works together you'll be able to use mobile website for hive related apps and payments should be pretty simple too.
I think the trick would be to offer all kinds of f2p commerce in the app store, but keep all the p2e commerce on the website. there's so much fraud in fiat it's insane. This would allow us to accept fiat for things like f2p packs that are digital collectibles, usable in game, but non-transferable. So, someone can play and have fun, spend fiat, and chill with us, but it wouldn't incentivize a fiat scammer to spends hundreds or thousands since the purchase is non-transferable.
We'll see. Good insights.
This is big news. Anytime an update comes from this end, it's always an exciting one. Mobile F2P and P2E gaming for arcadecolony games will be a big win. I'm imagining what it would be like to play Genesis league Goals and Moon Karts there.
Please tell us the Wen and make it soon
For the above, I love Word Trivia games and I wish I could have it on web3. But I'm not a developer
Gaming on mobile is more convenient and a lot of people do. It's exciting that we are going to have the same experience with arcade colony this month.
Certainly, it's a big win.
Hopefully Splinterlands follows right after the Arcade Colony with this option. Though their new mobile app is pretty good on Android, not sure about Apple though...
This is a massive step forward for the entire Hive ecosystem. Solving the mobile UX problem and creating a true F2P onboarding ramp are exactly what's needed for mainstream adoption. The developer templates are an absolute game-changer. Really excited to see what people build with these tools. Amazing work.
This is really great News !
Excellent work
I only use my phone these days.
Thats a good game though! Thanks for sharing that absolute information. Thank you!
Which is the link to this app?
is this real?
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I must tried this wonderful app
Excellent work, from what I've seen, it's turning out great.
This is a great development. I can't wait to play Moon Kart Racing on my smartphone
This is a very good update. If a mobile app is made then it will be very good for us because today 90% of the people have mobile phones and they spend their time with mobile phones.
Wow, this is gonna change everything because most players use mobile. Excited for the mobile version. <3