A Little Change in My Usual Team on Splinterlands

Hello people of Splinterlands! It's @zoe01 here and today I am going to play with a new lineup. As you all know that I always play with death element but today it's going to be different.


Battle Rules

Mode: Modern Ranked
Mana Cap: 41
Modifier: Standard (No active rulesets)
Available: Fire, Water, Earth, Life, Death and Dragon


Choosing My Team

For this battle I picked Aurelia as my summoner. Aurelia is my exemplar summoner and gives great buffs to my team, which is super useful for survivability, hehe.

Here is how I arranged my team:

My Team

  • Summoner: Aurelia
  • Position 1: Spellmonger (No attack, has Thorns)
  • Position 2: Dread Tafarian (Melee attack, has healing power)
  • Position 3: Mad Gearhead (Melee attack)
  • Position 4: Anchor-Hex Adept (Magic attack)
  • Position 5: Giam Root (Melee attack with Strengthen, has huge HP)

I thought maybe I should put Spellmonger in the first position again because its Thorns returns 2 physical damage whenever a melee monster hits it, even though it has no attack itself, hehe.

Behind it I had Dread Tafarian. It has Heal which restores 1/3 of max health each round, so it makes a really solid tank front-liner once Spellmonger falls!

Next was Mad Gearhead. Thanks to its Reach ability, it can perform melee attacks right from the second position behind the main tank.

Then I put Anchor-Hex Adept in position 4 to deliver magic damage from the backline.

Finally, I placed Giam Root in the last position. Thanks to @bhattg for delegating a new card 😁. It has the Strengthen ability which gives an additional +1 max health to all allied units. It has a good amount of health so it can last as long as possible, also making my team's health pool look pretty sweet 😃


Battle Highlights

My opponent was ZAHEL with no guild, running a team led by a level 3 summoner.

Well, when the match started my team setup was really good it strengthen, boosted my entire team's health pool. Spellmonger was easily absorbing initial physical hits and returning Thorns damage.

Once Dread Tafarian stepped up into the frontline, its Heal ability kept it sustaining through rounds while Mad Gearhead kept attacking from behind with Reach and Anchor-Hex Adept blasted magic damage.

It took 7 rounds of intense fighting, but my high health pool and steady healing sustain strategy proved way too durable for the opponent's strategy!

At last, my team was able to win the match 🥳


Battle Result

My ratings got 360 (+20 rating) in Bronze III league and I also received +82 glint. Anyway, I think this is the first time I've won a match at first match for the first time, hehe.


Wheel Spin

When the match ended and I wanted to try my luck on the daily spin.

  • First was a Free Spin & +500 Sparks
  • 2nd spin I got "Kicking Roc Traveling Bazaar" Skin.

I unlocked a new skin for a card. It's the Kicking Roc Traveling Bazaar Skin, which looks so cool. I like to collect new cosmetics for cards, hehe.


Final Thoughts

Well, Aurelia never disappointed me. Stacking health buffs with Strengthen and pairing it with a high health tank that heals made a huge difference in staying power. Anyway, today it was a fun gaming session, I enjoyed a lot.

Battle link


Have you won any nice card skins or daily spin rewards recently? And do you like using Aurelia in Earth team setups? Let me know in the comments.

Have you played splinterlands before? If not make sure to play it now. Here's the link


The thumbnail is created with chatgpt.


Thanks for reading 🌷

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