"After using a melee attack to defeat a unit, performs another melee attack against the unit in the next position."
The Trample ability is triggered based on the sequential order of the opponent's Unit positions.
He doesn't have many options, to be honest, so I went all out with my position 1 with the trample, however, what helped me was the damage from my range and that I have a card that looks for the enemy who is in last position, so this gave me an advantage.
The rule of the battle was that only cards containing armor were allowed, so a magic type card was difficult, I didn't have many options, however with the lineup I put together I managed to get ahead in the battle.
The rounds were close since both had only damage and range type cards, the fight was a bit long.
However, he has his main card, the 1st position card, which reduces damage by half, so almost all the damage I could do to his card was from my range-type card.
By going down to his main card, which was the one that reduced damage, victory was very easy since my card that hits his last enemy card, destroyed his backline, thus taking the victory.
By destroying his card that was in first position, the "trample" was activated, causing some damage to the card that came
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