
The new season has only been underway for two days, and I’ve already unlocked Silver League Tier 1. That said, it’s not exactly magic; last season, when I first ventured into 'Wild,' I started from Bronze League, so it took me days just to reach Silver. This time, however, I began almost halfway through Silver League Tier 2, meaning I only had to clear half a tier to reach Silver League Tier 1—which was relatively easy. In that sense, taking two days actually feels like a long time, lol. Anyway, this is a significant milestone because I want to progress beyond Gold Tier 3; reaching Gold Tier 1 would be a huge achievement for me, though the journey ahead is long and very challenging.

Unlocking Tier 1 of the Silver League is a significant milestone, especially considering I’ve added cards this time at less than half the cost compared to the previous season. Essentially, I’m aiming for a budget-friendly season; if I succeed, I’m confident it will attract more new players to this game mode. Right now, I feel there are two main concerns for players: first, the perceived difficulty level of Wild Mode, and second, the high cost—specifically the 2,000 DEC Wild Pass—which makes playing it feel somewhat unappealing. That’s why I believe that if I pull off a successful budget-friendly Wild season, more players might get excited about experiencing the thrill of Wild Mode. By the way, along with unlocking Silver League Tier 1, I also received "Welcome Loot" consisting of 6 Minor and 3 Major chests, which I opened using both Legendary and Alchemy potions.

From the first six minor chests, I received a great variety of rewards, including an Alchemy Potion, a Legendary Potion, Energy, a Common Scroll, and two cards with different attack powers. The first is a Common Death element card with 2 Melee Attack power; while its stats are quite basic, it fortunately possesses the 'Reach' ability, allowing me to strategically place it in the second line of defense within my lineup. The second card is an Earth element unit with 3 Ranged Attack power—a card that was already part of my deck and upgraded to Level 3. At this level, its stats have improved (Health increased from 5 to 6), and it has gained the 'Headwinds' ability, which proves to be incredibly useful for me.
And I actually got better rewards from the three Major Chests—specifically, two copies of each item: two Common Scrolls, two Energy packs, and two copies of the same card we discussed earlier. This is the same card I got from the Minor Chest, but while I received only one copy there, I got two here—making for a total of three copies of that same card. I hope this card unlocks some impressive stats and powers at higher levels; collecting these copies shouldn't go to waste. Overall, I’m satisfied with this welcome loot, and now my focus is on unlocking the Gold League as soon as possible.


Note:
English is not my first language. So sometimes I use 'Google Translate'. Please don't think that anything I have written in this blog has been copied from somewhere or is AI-generated.
Paragraph Dividers and all the photos are from #Splinterlands.
All the other content images and words are mine unless otherwise stated.
Have a Happy and Blessed day!
