
Just yesterday, I showed you some of the cards that have been delegated to me. All of these cards belong to the Escalation set from Conclave Arcana, and without a doubt, they are all absolutely incredible. I don't even fully understand the proper usage of the abilities on many of these cards yet—as they feature a host of new mechanics—so I am currently spending my days playing on Splinterlands to learn how to utilise them and to develop new strategies around them. And to be honest, the battles fought with these cards from the Escalation set offer a level of excitement that is truly on a whole different plane. As I mentioned yesterday, from now on, I will walk you through battles played with these new cards—explaining their abilities, their practical applications, and their respective pros and cons. In this way, we will collectively gain a deeper understanding of the powers of the cards in this new Escalation set, which will ultimately help us make the right decisions when building our decks in the future.

This is a battle from last night that began with an 85 Mana cap, featuring the "Deflection Field" and "High Five" rulesets. I assembled my team with a focus on both melee and magic attack power. Although this team includes a total of five cards from the "Escalation" set—including the Archon—my primary objective with this lineup was to test the "Shadow Focus" ability, which is possessed by the card positioned at the very end of my formation. When a card is placed in the final position, this ability grants it the "Camouflage" trait; this means the enemy cannot target or attack the card until it moves to the first position—a fantastic advantage for a heavy melee attacker like this one. However, it also simultaneously gains the "Sentinel" ability, which completely prevents the card from performing any attacks. What kind of nonsense is that? What, then, is the point of being protected by the "Camouflage" ability if the card cannot even execute any attacks? While this restriction only persists until the card eventually shifts to the first position, the "Sentinel" ability still renders the card somewhat useless in the interim. Nevertheless, thanks to the activated "Shadow Focus" ability triggered by this card's placement at the end of the lineup, two additional powers are yet to be revealed. One of these boosts the attack power of all cards on the team by +1, which is an excellent benefit, the effect of which you can observe in the screenshot below. The final benefit granted to allied cards by the "Shadow Focus" ability is "Determined." This is truly something unique, as this ability allows any card whose attack against an enemy misses—for whatever reason—to immediately attempt that very same attack against the enemy once again.🔥

Grasp the true significance of this: attacks that previously missed due to an enemy's Dodge, Flying, or similar abilities will now—thanks to the Determined ability—trigger a follow-up attack on that very same enemy if the initial strike fails. This is a welcome feature, as I have personally witnessed my own powerful attacks miss on numerous occasions due to the Dodge ability—a setback that often ultimately costs you the battle. So, in a way, the powers activated by this Shadow Focus ability rendered its own card almost useless; yet, on the other hand, some of those powers strengthened all the other cards in the team without any discrimination.
And one more thing—if you happened to notice—when increasing the attack power of all the cards by +1, the system didn't look at the cards individually; instead, it focused specifically on their attack powers. Consequently, for any card possessing two distinct attack types—such as the second line of defence in my team, "Azr the Relentless," which featured both Melee and Magic attack powers—the +1 attack bonus was applied separately to each of those powers. As a result, its total attack power effectively rose from 2+2=4 to 3+3=6.🔥

Although my opponent in this particular battle wasn't particularly strong to begin with, even if they had been, securing a victory against this team would have been anything but easy. And I say this not out of mere overconfidence or over-excitement, but because I have already fought a dozen such battles where the opponent was not only of a higher level but also significantly more powerful; yet—regardless of the ultimate outcome—my team put up a fierce fight against the enemy every single time.
Such is the power of this new set of cards. I don't know how long I will have these cards in my possession, but for as long as they remain, I intend to do more than just enjoy myself on Splinterlands; I plan to thoroughly understand these new abilities and their optimal usage. Subsequently, I will purchase some of these cards to incorporate them into my own deck. But until then, join me in enjoying these battles!🔥

Note:
English is not my first language. So sometimes I use 'Google Translate'. Please don't think that anything I have written in this blog has been copied from somewhere or is AI-generated.
Paragraph Dividers and all the photos are from #Splinterlands.
All the other content images and words are mine unless otherwise stated.
Have a Happy and Blessed day!

