Splinterlands Gaming: A Lucky Day with 3 Foundations Packs & Double Gold Foil Surprise!

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The Splinterlands game presents us with new experiences every day. Sometimes, a tough battle, sometimes an unexpected victory, makes me feel good. But today was a completely different day for me. Like every day, today too I sat down to complete my Daily Focus or Battle Challenge. There is always pressure to play in the Gold League in the Modern Format, but when the results are good at the end of the day, all the fatigue goes away.

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Today was truly a "Fortune" day for me. Because I opened only three Foundations Packs and the results I got are, in a word, incredible! I got Gold Foil cards in two of the three packs, and the interesting thing is—both of the Gold cards are from Earth Splinter.

Below, I am sharing my amazing pack-opening experience today and the detailed review of the cards.

I'm currently in Gold I League, and my rating is 3,300 (3,300). There are only 7 days left until the end of the season. Every win and every new card is very important to strengthen my deck during this time.

The Decision to Open Packs: Risk and Reward

Opening packs in Splinterlands is always exciting. You never know what awaits inside the pack. Sometimes it's a normal card, and sometimes something that can change the course of your gameplay. When I decided to open 3 Foundations Packs today, I didn't have high hopes. I thought maybe I'd get some common, rare, or uncommon cards that would help increase my Collection Power (CP).

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But after opening the first pack, my heart rate increased. I wasn't prepared for what I saw after opening three packs one by one. Let's see what I got from the packs.

The Golden Surprise: Earth Splinter's Power

The biggest highlight of today's pack opening was two gold foil cards. Usually, the chances of getting gold foil cards are very low; it's really lucky to get 2 gold cards out of only 3 packs. And both cards are Earth Units, which is one of my current favorite Splinters.

1. Dread Tafarian (Gold Foil - Common Earth Unit)

The first gold card I'll talk about is Dread Tafarian. It is a Leonine-type card and belongs to the Earth element.

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Card Analysis:
Just looking at this card, you can tell how powerful it is for the frontline. Being a gold foil, it starts at Level 3.

Mana Cost: 9 (9 mana) – This is perfect for high mana battles.

Stats: It has 8 Health, 1 Armor, and 2 Speed.

Role: It will basically act as a "Tank". Due to its high health and armor, it will be able to absorb a lot of damage from the opponent.

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In my Gold League battles, where there are 99 mana matches, this card will greatly increase my chances of winning. Moreover, using a gold card gives me an additional 10% bonus on each win, which will help increase my rewards.

2. Wilhelmdale Deputy (Gold Foil - Common Earth Unit)

The second surprise was Wilhelmdale Deputy. This is also a gold foil car,d and surprisingly, it is also of the Earth element.

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Card Analysis:

Mana Cost: 7 (7 mana).

Attack: This is a Ranged Attack card. At level 3, its attack power is 3, which is quite impressive.

Ability: The biggest strength of this card is its Snipe ability (although it can vary by level, but as a ranged card, it is great for the backline.

Survivability: With 5 health and 2 speed, it can survive the backline's snipe attacks for a while.

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In Earth Splinter, we usually use magic attacks more (for Obsidian), but if the ruleset is "No Magic" or "Keep Your Distance", this Wilhelmdale Deputy card can be a game-changer.

Other Notable Pulls: Time Bandit (Rare Earth)

Not only gold cards, but I also got a nice Rare card called Time Bandit. It's also an Earth element card. Today was a day dedicated to Earth Splinter!

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Why is this card special?

Magic Attack: It deals magic damage for 8 mana.

High Health: Magic cards usually have low health, but Time Bandit has quite good health (8 or more, depending on the level).

Slow Speed: It has low speed, which would make it basically invincible for the "Reverse Speed" ruleset.

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Today's Experience and Future Plans

Today's pack opening is one of the best moments of my Splinterlands journey. Getting 2 gold cards from 3 packs is no small feat.

How will these cards affect my game?

  1. Collection power (CP): The CP of gold foil cards is much higher than that of regular cards. This will help me advance towards the Diamond League.
  2. Earning Boost: Battles with gold cards give me more DEC or SPS rewards.
  3. Deck Strength: Earth Splinter has now become one of my strongest decks. With Dread Tafarian on the frontline and Wilhelmdale Deputy on the backline, it will be easier to defeat the opponent.

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That's the beauty of the game, Splinterlands—patience and consistency. I play every day, maintain the league, and sometimes get small surprises like this that motivate me to keep playing. It's tough to stay in Gold 1 with a 3,300 rating, but these new foundation cards are giving me courage.

For those of you who are playing Splinterlands, don't give up. Complete daily tasks, open packs—who knows, maybe the next jackpot is waiting for you!

Splinterlands is not just a gam; it's a lifestyle.

My ID: MIRZAIQI
Referral Link: https://splinterlands.com/register?ref=mirzaiqi

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