New Useful Abilities in Splinterlands

Splinterlands team is doing a great job and has upgraded game with new card packs having new abilities & Modifiers. Now in splinterlands game dozens of different combinations are available to play a competitive game. Every player cracks his own formula of wining battle in Splinterlands. Still all these formulas or combinations are not 100% as using these new abilities wisely player can counter enemies team in a better way. I play splinterlands game on and off because of my job but still I like few abilities which are useful for me and I have won some battles using these abilities. So, I will discuss my favorite abilities in splinterlands game in this post one by one.

Flank

My first pick is Flank ability. In this ability at the beginning of the battle, if this unit is in the first position, the unit in the second position gains Reach. My best pick for this ability is neutral Common monster card Ulundin Overseer. I use this card maximum time and try to Use a strong malee attack card at 2nd position so it gets reach ability.

Enfeeble

To get maximum results from Flank ability, I use Enfeeble ability card at 2nd position. In this ability each successful attack reduces the defender's melee attack by 1. My best pick for this position is

Commander Slade Rare water Unit, which reduces one malee attack from enemy tank card on every turn without getting any damage.

Corrupted Healing

If we use any healing monster at end then we get a match winning combination. So, get a maximum result from Flank & Enfeeble combination, I usually use Corrupted Healing ability monster card at end. This ability restores 1/3 of max health of friendly monsters in every round. Each time a unit is healed, its max health is reduced by 1.

Mimic

Another useful and rare ability is mimic and few cards have this ability. In this ability at the beginning of round 2 and each following round, gain a random ability from the enemy team. So, very useful monster card and if it lives long in battle this card is unstoppable.

Ambush

Another useful ability is ambush. In this ability Monster Unit card Ambush before the battle begins and attacks again on his turn. So, this card attacks twice at start of battle.

Bloodline Tribute

This is also a useful ability card but for this, players must have same bloodline cards in battle. In this ability when this monster card is eliminated from battle, all allied units of the same bloodline gain +1 health, speed, and armor and +1 power to each shared attack type.

These are my go to abilities in Splinterlands game and I always love to use these ability monster cards in battle. Battle mana matters a lot, in high mana battle these abilities are effective. My winning ratio with these abilities is like 70 to 80%. The hard part is to upgrade my archons and unit monster card to high level so get maximum results. I hope that you will enjoy my post, Share your thoughts about this in comment section.

Thanks

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