Hello Splinterland players how are you I hope you all are having a good season my assistant is also doing well there are some ups and downs but I am having a lot of fun and I am very excited about this season see the rewards are not that great but still I am having a lot of fun playing.
See there are still about 2 days and 21 hours left for the season to end there are about three days left and I hope I will be able to play a little more and find some interesting battery games and share them with you. Let's see what happens next. Today through this post I am sharing a very good battle. I hope you will like it and you can share your thoughts in the comment section below.


The mana cap was 52 and I could use earth, life, death or dragon elements. And you can see which elements I used and see in detail about the rule set I used. For some time now I have been using a particular card which has improved my winning percentage a lot or should I say it has made me enjoy playing a lot more and I am used to it too.

- The initial health of all units is equal to that of the unit on either team with the highest base health.
- Buffs and debuffs are done afterward - this impacts base health.

| Summoner | ||
|---|---|---|
| S.No. | My | Opponent |
| 1. | Prunda Undervesch (Lvl 1) | Aurelia (Lvl 1) |
| Monster | ||
|---|---|---|
| S.No. | My | Opponent |
| 1. | Ulundin Overseer (Lvl 1) | Swampwrought (Lvl 1) |
| 2. | Saltwraith Bulkhead (Lvl 1) | New Beluroc Aegis (Lvl 1) |
| 3. | Janni Rebel (Lvl 1) | Vengeful Monk (Lvl 1) |
| 4. | Harbinger of Chaos (Lvl 1) | Virid Venomancer (Lvl 1) |
| 5. | Mindless Thrall (Lvl 1) | Stonebind Matron (Lvl 1) |
| 6. | Wild Horse Tamer (Lvl 1) | Kicking Roc (Lvl 1) |
You can see above which cards I and my own people have used and you can also check their levels.

See, according to the rule that was set, the health of all the cards becomes equal and this makes the better and it is even more interesting because sometimes there are some Kars whose health is very low but their abilities are very amazing, in such a situation using those cards proves to be very beneficial. But see, at this time you should use only those cards which have maximum abilities.

And you should also keep in mind that the abilities of the cards are good, which will make a good difference in your battle overall. If you look at the opponent's cards, their attack power was also quite good. I mostly had three magic cards. And one was my melee master and the last one I was using was a range monster.

Look, both of them had the same summoner level, so almost all the cards were of level 1. Look, the first card that was defeated in the battle was mine because the first card I dealt to him did not have any attacking power, only the path of my second one gave it a special power.

And so the battle continued, and as the battle progressed, you would see cards disappearing from both sides. The battle became increasingly interesting, and it wasn't easy to tell who would win and who would lose. But gradually, it became clear who would win.

And by the end you will see that you had gradually lost almost all your cards which benefited me a lot. My personal opinion here is that whenever you play this metal then try to find a way which has the ability to throw your first card and will give you good support from the back cartoon, if you can do this then most of the time you will be in the battle, sometimes things change according to different rulesets.

In the end, my opponent had only one range master left, and I had three cards left. After that, you can see how the battle played out. If you liked any battle, you can go back and watch the entire battle. And you can also share your thoughts in the comments section below.




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