My experience and analysis after buying the Kobold Bruiser card

I recently bought the Kobold Bruiser card. As powerful as the card looks, its stats and potential as it increases in level also seem quite interesting. So after buying the card, I thought I would write a little more about it in my own words—what kind of card is it, where is its strength, what benefits can be gained by increasing the level, and how useful it can be in my gameplay in the future.

First of all, Kobold Bruiser is a Fire Unit of Common rarity. The card has a Mana Cost of only 3, which is one of its most important aspects to me. Because if a unit with a low Mana Cost can provide good Attack and Health, then it can become quite effective in certain types of battles.

When I bought the card, its level was Level 1. At Level 1 card has Attack 2 Speed 2 Armor 0, and Health 3. That is, at the beginning, it is a unit that can not only attack directly, but also withstand some attacks. Although it does not have Armor, its main reliance against enemy attacks is on Health.

The thing I like the most is 3 Mana Cost. Sometimes in battles where Mana Limit is low, it is not possible use powerful units with high Mana Cost. In that case, a low Mana card like Kobold Bruiser can be a good option. This card can be useful especially in some combinations with Fire Splinter where the remaining Mana has to be left for other important cards.

The image of the card is also quite eye-catching. In line with the name, it is shown as a powerful Kobold warrior. Its appearance and posture indicate that it is mainly an offensive type of unit. I also like the artwork of the card, because it fits nicely with the aggressive environment of Fire Splinter.

At the same time, its Attack also improves. Although Attack is 2 from Level 1 Level 3, it gradually increases later levels and becomes Attack 3 Level 4. Then it becomes stronger from Level 6 and finally reaches Attack 4 Level 10.

A similar improvement is seen in the case of Speed. From Level 1 to Level 7, its Speed is basically between 2 and 3. Then, Speed increases further at higher levels and Speed is seen from Level 8. This means that at higher levels, Kobold Bruiser will not only be able to deal more damage, but will also have the opportunity to attack relatively quickly.

In terms of Health, the card also becomes much stronger at higher levels. Its Health is 7 at Level 10. While Health is only 3 at the beginning, 7 Health is available at the highest level. As a result, after increasing the level, the card will become much more durable than before.

Another thing that came to my attention—Kobold Bruiser's Ability is added from Level 6. The image shows a special icon as Ability, which is present at Level 6, 7, 8, 9 and 10. That is, after reaching a certain level, the practical power of the card is not limited to increasing Attack and Health; it becomes more effective due to the Ability.

When purchasing the card, the system clearly shows that Kobold Bruiser can only be played in Wild & Survival mode. That is, it can be used in all types of Ranked matches after purchasing it. Wild Pass may be required for Wild Ranked Play in particular. So it is important to keep this in mind before purchasing or using the card.

I bought the card for a total of 38.72 DEC. I think it is an investment that is important not only for the current Stats, but also because of the possibility of leveling up in the future. Of course, before buying any card, you should consider your gameplay, collection and usage opportunities. You should not buy it just because it looks good.

My plan is to try using the card in different types of Wild Battles first. It's especially important to me how it performs in low Mana Cap battles. Because it costs 3 Mana, it can easily fit into a variety of team compositions. There may also be battles where my main goal is to add an additional Damage Dealer at a low Mana cost. Kobold Bruiser can come in handy there too.

That is, at the highest level, it becomes much stronger than Level 1. Especially after the ability is added, its effectiveness has the potential to increase further.

All in all, for me, Kobold Bruiser is a card that seems small at first, but its true power is revealed as you gradually increase the level. Since it only costs 3 Mana, it has the opportunity to adapt to different types of teams. Although 2 Attack and 3 Health may not seem extraordinary at first, its stats go into a much better state at higher levels.

I personally am optimistic about its future use after buying this card. I am especially interested in seeing how it performs in Wild and Survival modes. Now my next goal will be to gradually increase the level of the card and use it with different strategies.

Finally, although Kobold Bruiser is a new addition to my collection, I do not see it as just a Common Card. Due to its low Mana Cost, gradually increasing Stats, and ability from Level 6, it has good potential. Now the real test will be in Battle. How effective the card is in reality will be understood from my experience in the future.

My I,d

https://splinterlands.com/user/profile/aburihan1

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