ENRAGE? NO PROBLEM, HAVE HALVING POWER [EN-PT-BR]
The strategy for the diamond.
Hello everyone, this week our media challenge post is how to use the rules and card combo in your favor to reach HIGH ELO.
The enrage battle rule is a very powerful rule because it increases the damage and especially the speed of the cards that suffer damage, thus halving together with demoralize can be the perfect formula to reduce the enemy's power by more than 50%.
IMPORTANT
The battles currently with 3 rules were necessary to value the player and reduce the bots, I believe that these recent changes in the game, show a team committed to the game, bringing fun and competition together, in addition to valuing investors and card collectors, as it is unlikely a letter will be completely "forgotten".
Arkemis the bear, Halfing alchemist and Trapp falloway, are extremely powerful and situational cards, as they can completely strip the opponent's attack power.
Arkemis for example is a very cheap card for its usefulness, costing less than $0.22 cents per unit.
Below I'll leave an example of a battle where I basically used 3 combos: halving, delay and taunt and with that I won an easy victory against the opponent.
THE BATTLE:
The rules for this battle were:
AIM TRUE:
Melee and ranged attacks always hit the target.
UP CLOSE & PERSONAL:
Only monsters with melee attack can be used in battles.
SPREADING FURY:
All Monsters have the Enrage ability.
Increases melee attack and speed when damaged. Values are multiplied by 1.5 and rounded.
50 mana.
ALL DECKS EXCEPT FIRE/LIFE.
Based on the rules mentioned above were chosen for this battle:
Our sumer is THADDIUS BROOD which reduces magic damage and health by -1 of all enemies.
1st CURSED WINDEKU, this rare card is extremely powerful, it has great power both offensive because it has 3 attack and 3 speed, and defensive because it has 11 life and its ability protects it from attacks, this will be our tanker.
THORNS:
When hit by a melee attack, deal 2 damage back to the attacker.
2nd ARKEMIS THE BEAR our second frontline, extremely strong being the head of strategy, essential for victory, with his skills:
PROTECT:
All ally Monsters gain +2 Armor.
HALVING:
Each time this Monster hits a target, the target's ATK is halved (rounded down).
3rd DISINTEGRATOR: This card will be good since its abilities will help a lot in battle, in addition to having high damage.
DEMORALIZE:
Reduces the melee attack of all enemy monsters.
TRAMPLE:
When a Monster with Trample hits and kills its target, it will perform another attack on the next Monster on the enemy Team.
4th SILENT SHA-VI:
SNEAK:
Targets the last Monster on the enemy Team instead of the first Monster.
5th PELACOR DECAIVER:
FLYING:
Has an increased chance to avoid melee or ranged attacks from monsters that do not have the Flying ability
+25% chance to evade.
6th NIGHT GHOUL:
TAUNT:
All enemy Monsters target this Monster (if they can).
FINAL CONSIDERATIONS:
The opponent focused on trying to use opportunity to eliminate my monsters, and defending with shield and demoralize, which was a good strategy. however Halving and demoralize ended up saving me.
Even when looking at the ROUND 11 1/2 you canNote that the game is over for the opponent, in this round I still have four monsters, which after hitting the opponent's damage, no longer has a victory option.
I currently have rented cards on PRATA 1 WILD and GOLD 1 MODERN, the battle above was on GOLD 1 MODERN and yielded 0.442 SPS and 25.647 RP.
I suffered a 9% penalty in this match, all due to having cards below the gold level, I've been doing a lot of card purchases from summoners and monsters in recent months, so I probably won't take penalties in gold.
Follow the battle link below:
https://splinterlands.com?p=battle&id=sl_d86f9ec9301cb9c1d7df1b939eaab3e2&ref=kaibagt
My Current Staking Scenario:
I currently have 4,286,609 SPS, and I finally reached 4,226,164 in staking.
I continue to believe in a continuation of the appreciation of the SPS in the long term and increasing the amount of coin staking to also increase my voting power in splinterlands.
As we can see on the website https://tribaldex.com/trade/SPS, the currency follows a neutral trend in the short term and devaluation in the long term chart.
In addition to the SPS, I'm also staking all the tokens I'm earning through the hive, it's still a low value, but I believe in a possible rise in cryptos soon.
Once again, I had changes in my eight biggest positions in the tokens, namely: #BRO, #HELIOS, #UPME, #LEO, #SPT, #THGAMING, #BEE AND #SOL.
And my portfolio is for the first time staying between $140 dollars to $150 dollars.
REFERRAL LINKS:
Did you like my battle? What do you think about the reward changes and soulbound cards? Do you have a suggestion for improvement in the post or in splinterlands??? Do you want to comment on your strategy??? Comment and Share!!!
*Text divider images obtained by the hive-br community.
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PT-BR
A estratégia para o diamante.
Olá pessoal, essa semana o nosso post de media challenge é como usar as regras e combo das cartas ao seu favor para atingir o HIGH ELO.
A regra de batalha enrage, é uma regra muito poderosa pois aumenta o dano e principalmente a speed das cartas que sofrerem dano, sendo assim halving junto com demoralize, pode ser a formula perfeita para reduzir em mais de 50% o poder do inimigo.
IMPORTANTE
As batalhas atualmente com 3 regras foram necessárias para valorizar o jogador e diminuir os bots, acredito que essas mudanças recentes no game, mostram uma equipe comprometida com o game, trazendo diversão e competição juntas, além de valorizar investidores e colecionadores de cartas, pois dificilmente uma carta será totalmente "esquecida".
Arkemis the bear, Halfing alchemist e Trapp falloway, são cartas extremamente poderosas e situacionais, pois podem tirar totalmente o poder de ataque do oponente.
Arkemis por exemplo está uma carta muito barata pela sua utilidade, custando menos de $0,22 centavos de dólares a unidade.
Abaixo vou deixar um exemplo de batalha onde utilizei 3 combos basicamente: halving, demoralize e taunt e com isso obtive uma vitória fácil perante ao oponente.
A BATALHA:
As regras para essa batalha foram:
AIM TRUE:
Ataques corpo a corpo e à distância sempre atingem o alvo.
UP CLOSE & PERSONAL:
Apenas monstros com ataque corpo a corpo podem ser usados em batalhas.
SPREADING FURY:
Todos os Monstros têm a habilidade Enrage.
Aumenta o ataque corpo a corpo e a velocidade quando danificado. Os valores são multiplicados por 1,5 e arredondados.
50 de mana.
TODOS OS DECKS COM EXCEÇÃO DE FOGO/VIDA.
Com base as regras mencionadas acima foram escolhidas para essa batalha:
O nosso sumoner é THADDIUS BROOD que reduz o dano magico e a vida em -1 de todos os inimigos.
1º CURSED WINDEKU, essa carta rara é extremamente poderosa, tem grande poder tanto ofensivo pois tem 3 de ataque e 3 de speed, quanto defensivo pois tem 11 de vida e sua habilidade a protege de ataques, este será nosso tanker.
THORNS:
Quando atingido por um ataque corpo a corpo, causa 2 de dano de volta ao atacante.
2º ARKEMIS THE BEAR nosso segundo frontline, extremamente forte sendo o chefe da estratégia, essencial para a vitória, com suas habilidades:
PROTECT:
Todos os Monstros aliados ganham +2 de Armadura.
HALVING:
Cada vez que este Monstro atinge um alvo, o ataque do alvo é cortado pela metade (arredondado para baixo).
3° DISINTEGRATOR: Essa carta será boa visto que suas habilidades vai ajudar muito na batalha, além de ter alto dano.
DEMORALIZE:
Reduz o ataque corpo a corpo de todos os monstros inimigos.
TRAMPLE:
Quando um Monstro com Atropelar atingir e matar seu alvo, ele realizará outro ataque no próximo Monstro da Equipe inimiga.
4º SILENT SHA-VI:
SNEAK:
Alveja o último Monstro da Equipe inimiga em vez do primeiro Monstro.
5º PELACOR DECEIVER:
FLYING:
Tem uma chance maior de evitar ataques corpo a corpo ou à distância de monstros que não possuem a habilidade Voar
+25% de chance de evasão.
6º NIGHT GHOUL:
TAUNT:
Todos os Monstros inimigos têm como alvo este Monstro (se puderem).
CONSIDERAÇÕES FINAIS:
O oponente focou em tentar usar opportunity para eliminar meus monstros, e se defender com shield e demoralize, o que foi uma boa estratégia. porém Halving e demoralize acabaram me salvando.
Inclusive ao observar o ROUND 11 1/2 podemos observar que acabou o jogo para o oponente, neste round ainda possuo quatro monstros, que após acertar o dano no oponente, já não tem mais opção de vitória.
Atualmente estou com cartas alugadas no PRATA 1 WILD e GOLD 1 MODERN, a batalha acima foi no GOLD 1 MODERN e rendeu 0.442 de SPS e 25,647 de RP.
Sofri 9% de penalidade nessa partida, todas devido a estar com cartas abaixo do nível ouro, estou fazendo nos últimos meses muitas compras de cartas tanto de summoners, quanto de monstros, logo provavelmente não tomarei penalidades no ouro.
Segue o link da batalha abaixo:
https://splinterlands.com?p=battle&id=sl_d86f9ec9301cb9c1d7df1b939eaab3e2&ref=kaibagt
Meu Cenário de staking atual:
Atualmente estou com 4,286.609 SPS, sendo que finalmente cheguei aos 4,226.164 em staking.
Continuo acreditando em uma continuação da valorização do SPS no longo prazo e aumentando as quantidade da moeda em staking para também aumentar o meu poder de voto no splinterlands.
Como podemos ver no site https://tribaldex.com/trade/SPS a moeda segue em uma tendencia neutra no curto prazo e de desvalorização no gráfico de longo prazo.
Além do SPS, também estou fazendo staking de todos tokens que estou ganhando pela hive, ainda é um valor baixo, porém acredito em uma possível alta nas cryptos logo logo.
Sendo novamente tive alteração nas minhas oito maiores posições nos tokens, sendo eles: #BRO, #HELIOS, #UPME, #LEO, #SPT, #THGAMING, #BEE E #SOL.
E a minha carteira está pela primeira vez se mantendo entre $140 dólares a $150 dólares.
REFERRAL LINKS:
Gostou da minha minha batalha? O que você pensa sobre as mudanças de recompensas e cartas soulbounds? Tem uma sugestão de melhoria no post ou no splinterlands??? Quer comentar a sua estratégia??? Comente e Compartilhe!!!
*Imagens divisor de texto obtido pela comunidade hive-br.
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A tip is that Demoralize can be stacked with other monsters, (2 monsters with this skill + Shield in the front line makes it immune to monsters with 3 or less attack)
Yes it's very strong if combined, demoralize is one of the strongest buffs in the game!!!
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Nice use of this card with a cool rule on.