From HP Curation to Clicker Game: A Side Project in Progress

image.png
https://hive-engine.com/lease

From time to time, I create leasing offers to provide a simple opportunity: earning around 8.21% APR.

I prefer to stay transparent — these are not always the most competitive offers available on the market. However, they are consistent, reliable, and part of a broader project.

Beyond the return itself, there is a real purpose behind it.
Why delegate some HP to us?

Quite simply to support the development of an automated curation system, designed to promote quality content on the platform while gradually building our own HP base.

Every delegation directly contributes to the growth of this project. It’s not just an investment — it’s also a way to support something that is actively being built.


image.png

At the moment, I personally hold 9,269 HP.
The rest comes from leasing via:
https://hive-engine.com/lease

I would sincerely like to thank everyone who regularly supports the project by accepting our offers. Your support is what allows this project to continue and evolve over time.

Thanks to this, the curation bot can keep running and fulfilling its role.

Its selection is based on a few simple but important criteria:

  • posts with more than 500 words
  • accounts that are not blacklisted
  • a solid reputation

The goal is to stay consistent, avoid spam, and highlight genuinely valuable content.


image.png

Of course, the bot is not perfect yet.
It already works fairly well, but there are still several improvements to make regarding selection quality, voting relevance, and overall efficiency.

For now, it is temporarily paused in order to allow its voting mana to properly recover.
It is normally configured to restart automatically once it reaches 98% mana.

This kind of adjustment is important to ensure better HP efficiency and avoid suboptimal voting behavior.

I plan to work more seriously on these improvements starting July 15, when I’ll be on vacation.
Until then, everything is developed during my free time, which naturally limits the pace of progress.


At the same time, I’m also working on a small personal project, more focused on fun: a clicker game 👇
https://thepoormana-cyber.github.io/clickers/


image.png
image.png
image.png

The long-term idea would be to merge these two projects into a single, more complete experience.
I already have a few ideas about the direction I want to take, but the technical implementation is still a real challenge.

That’s also what makes it interesting — it’s a mix of logic, creativity, and experimentation.
Even if everything isn’t fully defined yet, each step is a way to learn and move forward 🚀

I’ll let you try the mini clicker. If you have any ideas on how to improve it, or how to merge the two games into a more complex clicker, feel free to share.

Right now, you can farm things like honey, plants, and animals. Later on, why not expand it with new features — maybe adding an economy system, territory conquest, and more? I have plenty of ideas in mind, but actually coding them is another story.

I’m still learning as I go, mainly doing this for fun. In the end, I’m just trying to create a small game that I would personally enjoy playing in my free time ^^

0.01325320 BEE
0 comments