This is my entry to the Splinterlands Share Your Battle featuring the RADIATED BRUTE. If you want to join in this challenge, you can check this link. Alright, let's start first with the monster's lore, then deep dive into its compatible summoners, monster's stats & abilities, and the highlighted battle.
The spreading blight on the continent of Praetoria twisted both the land and its people.
Plants and animals were the first to become corrupted. Fungus sprouted from vegetation and gave them sentience. Animals grew extra limbs, heads, and grew to extraordinary sizes.
Then the people fell ill. Some thought it was from the plague brought about by Doctor Blight. Others thought perhaps it was from the poisonous gases that seeped from the fissures near the volcano.
Whatever it was, those who survived the sickness were changed. They mutated, grew stronger, and were filled with an uncontrollable rage. Some were unable to control that rage and went on murderous rampages. Others fought to maintain their sanity long enough to protect their family, friends, and neighbors from themselves. They fled into the Jade Thicket, where they became as feral as the wild animals of the continent.
The people of Praetoria referred to them as Radiated Brutes.
RADIATED BRUTE is one of the newest additions in the Fire Splinter from the Chaos Legion release. It is always included when you are going for a Fire Splinter since it can act as your pseudo tank. As a monsters with REACH ability, you can position it right behind the main tank, dealing damage while acting as secondary tank in case your frontline monster gets executed.
At its initial level, it has a 2 melee attack, 4 speed, and 6 HP with the Reach ability. This is already a good combination of stats for a 5 mana card.
At level 6, it gains a Enrage ability, increasing its melee damage and speed when it absorbs damage from enemy attack. This will make it more deadly when the Enrage is triggered.
At max level, it has 4 melee damage, 4 speed and 6 Health.
Ability | Description |
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https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_reach.png | Reach - Melee attack monsters with the Reach ability can attack from the second position on the team. Monsters with this skill are normally considered as pseudo-tank or acting as the secondary tank when your main tank gets taken down. With the Reach ability, they can still attack even at the second position. This makes them better secondary tank than melee monsters without Reach or other abilities that let's them attack even at the backline. |
https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_enrage.png | Enrage - Has increased Melee attack and Speed when damage. Monsters with this skill gains additional damage and speed when being hit or damage. This effect will be remove when their Health returns to max HP (normally happens when they are healed by other monster or summoner.) |
Battle Condition | https://files.peakd.com/file/peakd-hive/jpleron/48PSrg9dPTEosUCYU5eEMothWjFPfhMxxcnFMeDVUC3bzxoGX3fEisEwMgw5hGPKir.png |
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Rule #1 | Fog of War - Monsters lose the Sneak and Snipe abilities. |
Rule #2 | Lost Legendaries - Legendary Monsters may not be used in battles. |
Mana Cap | 48 |
Allowed Splinter | Fire, Water, Life, Death and Earth |
CARDS | Description |
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https://d36mxiodymuqjm.cloudfront.net/cards_by_level/chaos/Tarsa_lv4.png | TARSA provides additional 1 Melee damage and 1 Health to all your monsters. |
https://d36mxiodymuqjm.cloudfront.net/cards_by_level/reward/Gargoya%20Lion_lv5_gold.png | GARGOYA LION has a Flying ability and Void ability. Flying ability increases its chance to evade hit from non-flying monsters. While the Void ability reduces the damage from magic monsters. I used this as a tank since I am preparing against a Magic line-up since both Earth and Water Splinter are available. |
https://d36mxiodymuqjm.cloudfront.net/cards_by_level/chaos/Radiated%20Brute_lv4_gold.png | RADIATED BRUTE, our featured monster, has a high melee damage with Reach ability. Since Sneak and Snipe abilities are removed from this battle because of the ruleset, only Reach and Opportunity abilities can be used by melee monster to attack from the backline. This is a good opportunity to used this card since our attack options are also limited. |
https://d36mxiodymuqjm.cloudfront.net/cards_by_level/chaos/Disintegrator_lv5_gold.png | DISINTEGRATOR has a Demoralize ability which can reduce the melee attack of enemy. This debuff will help our monster to survive longer against melee line-up. It also has the Trample ability which allows him to attack again after killing an enemy target. It is place at the 3rd position to act as the pseudo-tank as well. |
https://d36mxiodymuqjm.cloudfront.net/cards_by_level/reward/Lava%20Launcher_lv1.png | LAVA LAUNCHER is a 9 mana ranged monster with Close Range ability. With the Close Range ability, it can still attack even when place at the first position. |
https://d36mxiodymuqjm.cloudfront.net/cards_by_level/chaos/Supply%20Runner_lv5_gold.png | SUPPLY RUNNER is a ranged monster with Swift ability. This is a Speed buff which is good to increase our evade chance and as well as allows our monster to attack first. |
https://d36mxiodymuqjm.cloudfront.net/cards_by_level/chaos/Djinn%20Inferni_lv1.png | DJINN INFERNI is a Magic monster with Giant Killer ability. Giant Killer ability allows monster to deal double damage againts monsters that cost 10 or more mana. With the 48 mana cap, it has a high chance of deploying monsters with high mana requirement. Although most 10 or more mana are Legendary cards, Legendary cards are not allowed in this match due to battle rules. |
At the start of round 1, we were able to eliminate enemy's main tank "Bone Golem" while also losing our monster "Gargoya Lion". Both this monster has VOID ability to somehow counter magic damage though it didn't happen since most of our attacks are melee and ranged.
At the end of round 2, we eliminated two monsters from enemy side, "Disintegrator" and "Goblin Chariot" while losing Radiated Brute in the same round. The good thing here is that we still have two monsters that can attack even when place at the first position while our enemy was left with only ranged monsters without the Close Range ability. This means that enemy monster at the front will not attack.
In round 3, we were able to take down enemy's "Supply Runner" while being unharmed. Enemy is left with two monsters still but only one of them can attack.
This was the end of the matched.
Check this link to watch the full battle replay:
https://splinterlands.com?p=battle&id=sl_460c366bdc763a1d0f23d720353367fd&ref=jpleron
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