This is a detailed look at the Splinterlands monster Beetle Queen as a part of my Spellbook Notes series. We'll dive into the card's stats, abilities, lore, and strategic and tactical uses. To find information on other Splinterlands assets, take a look at the additional entries in the Spellbook Notes curated collection.
Property | Value |
---|---|
Name | Beetle Queen |
Type | Monster |
Edition | Reward |
Rarity | Rare |
Mana Cost | 4 |
Icon | Lvl Req | Ability | Description |
---|---|---|---|
https://images.hive.blog/0x70/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_tank-heal.png | 4+ | Tank Heal | Restores a portion of the Monster in the first position's health each round. |
https://images.hive.blog/0x70/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_inspire.png | 8 | Inspire | Gives all friendly Monsters +1 Melee attack. |
Being one of the only healers in the fire splinter, this monster is key in many types of hands. The low health, speed, attack, and armor make the card hard to work with in some cases, but it is not a bad card over all. At max level it also unlocks the inspire ability, which can boost your overall team.
You can add to the stats of the monster using other monster abilities to allow for longer life. Some suggestions are to use protect, strengthen, swiftness, and repair in other areas of the team to help to preserve this monster farther into the match. Potentially take precautions to position this card in a place that snipe and sneak do not target it first. These location precautions are always dependent on the conditions of the match and the setup of the rest of the team being played.
Strengths |
---|
Armor adds another level of defense |
Magic attacks bypass armor and have a high hit rate. |
Only cost 4 mana |
Adds inspire ability at level 10 |
Weaknesses |
---|
Low Health at all levels |
Slow |
Low Attack |
League | Level Cap | Notes |
---|---|---|
Novice/Bronze | 2 | Cannot access Tank Heal ability at these caps |
Silver | 4 | Cannot access Tank Heal ability at these caps |
Gold | 6 | |
Diamond | 8 | Can access the inspire ability at max level |
Champion | 8 | Can access the inspire ability at max level |
The following are pulled from my Summoner's Playbook series where I dive into clear tactics and strategies that many players miss and thus lose out on key opportunities to secure unique advantages.
Summoner's Playbook Page | |
---|---|
Try Yodin Zaku with a magic team from time to time | |
Double up your healers in high stakes battle |
Since their original entrance to the Splinterlands through the cracks of the Molten Mountains some hundred years ago, Fire Beetles have spread to every corner and crevasse of the Burning Lands. Not only have they thrived and multiplied in the hot, acidic air, but the species has evolved in several different directions. One of the more terrifying varieties is the Beetle Queen. A Beetle Queen is equipped with the same naturally replenishing supply of nape juice as any Fire Beetle, but with one key difference. Beetle Queens have wings. Fire is tougher to avoid when it is raining from above.
Source: Splinterlands.com
**Note: *As a failed summoner, I am far from an expert player, but I have some tricks up my sleeve that I will
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i love the beetle queen. One of my first max level
I had to max mine too, once I cam across it. I am happy with the result, but I could possibly use it more than I do.
very good formatting. I love to see it.