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RE: Splintered Factions

(edited)

I see CHAOS legion and its large set is routinely brought up in such posts about Splinterlands. I spent many hours in the Splinterlands discord before/ after and leading up to the sale of the CHAOS set. I thought this post a good place as any to share some lost facts. The initial supply of CHAOS was a concern at the time of announcement but not in the way most tell the story now. There was very much a large group of players/ investors worried that CHAOS was going to sell out within 15/ 30 minutes, 1 hour or a few days, ect. There was also this thickness in the air of what if it doesn't and some were on that side of the coin. It was a crazy time for NFT's and Splinterlands. Markets were red hot and then they weren't. Chaos is a product of bad timing. It came at a time Splinterlands was doing very well and also has the unfortunate task of being at the front of a bear market. Players were heavily in favor for steep pack discounts during the sale of CHAOS and the Splinterlands team gave us what we asked for. The narrative that Splinterlands simply infused the market with cheap oversaturated packs is false.


Further considerations:
CHAOS (not by design but by default) filled a void that was needed to be filled. From time to time I see post detailing cards are too expensive. Large land owners in particular have this narrative. In-fact its a narrative I seen throughout Splinterlands existence regardless of card values. CHAOS being "overprinted" puts a ton of cards that have a 1X boost on land on the market for discounted prices. We can't have it both ways. We either want cards to have value or we want cheap cards for land (ect.). Keep in-mind the cheaper it is to mine assets the less valuable those mined assets will be. The cards are our miners for everything else.

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I still stand by most of my points. I think Splinterlands has fallen into the same trap that HIVE did. You tell people to come for the money and they are going to be disappointed. You tell them to come for the game or the community and the money is just a bonus.

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I think Splinterlands has fallen into the same trap that HIVE did. You tell people to come for the money and they are going to be disappointed. You tell them to come for the game or the community and the money is just a bonus.

A fair point. The ROI at one point was insane. I think allot got spoiled early on and those early expectations were hit hard with the reality of sustainability once the overall cryptocurrency market crashed in 2021. However that market crash wasn't the fault of Splinterlands and was going to happen at one point or another.

I don't recall Splinterlands ever just being advertised as a come here for the profits type deal. More of a "come own your own assets and sell them when you are done with the game" type of deal. Of course it was the profits that made the whole thing explode when it did. There was certainly some "come here for the profits" lingering in the mix but that is to be expected when profits are being made.

My comment was more to share some further insights about how CHAOS supply came about. Hopefully it helps debunk the false narrative that Splinterlands pushed CHAOS large set on everyone. The community asked for deals on packs and very loudly so and we got them. Thanks for putting your thoughts out there.

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