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I'm not here to throw stones at your head, don't worry 🤣
Everyone has a right to express their opinion.
Your perspective is valid but possibly flawed because you can't have a complete understanding of the game unless you purchase the spellbook and actually play around with the market and try to make progress.
I don't particularly understand how you can jusge how difficult it is to sell cards, which was one of your main arguments, if you don't actually have any.
There's indeed a demand for them but you're not likely to turn a profit by just opening a few packs. There's more to the game than that.
As for the discussion around the rentals, your perception is flawed because low rentals can also wort to your advantage, as a player.
Ultimately I'm not tryin to convince you to play the game or not.
It's a risky investment, like most things in this space, and you likely won't see meaningful returns in a long time.
People that spend a few dollars will only earn a few cents.
People that spend thousands will earn some dollars and so on.
The success of the game is ultimately tied to its longevity and the price of the token. Most faucets for SPS will end eventually and the upcoming years will be the true test for Splinterlands.
I'm skeptical about some aspects of it but it's an interesting project.
One last thing I'll say is that anyone who's curious about the game and wants to try it should purchase the spellbook through a referral.
There's a few that are very generous and you can easily find them by doing some research in this community.
Not all referrals are equal and some will give you a significant kickstart to your earnings and experience without any additional cost to you.
Whatever you decide to do I hope I've been clear with my reasoning 😉
Thank you very much for the comment. Regarding the card sales, I know this because I bought two cards and put them up for sale. I couldn't sell them for $0.05 more than their price, and out of boredom, I sold them at a loss. Regarding rentals, I disagree with what you're saying. A card that costs $2, and when you look at rental prices, it's $2 to $3 per day, which isn't a good price. It would take more than a year to recoup your investment.
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I honestly didn't know that you could even buy and sell cards without a spellbook.
Anyway, from what you're saying you're approaching the game as an investor rather than as a player. That's fine but your view on things will still be warped and limited then.
I don't know which cards you tried to flip and why. However I think we can agree that you've got no one but yourself to blame if you got bored and sold them at a loss 🤣 This is a space that rewards patience.
There's definetely a market for all of the cards but if you only have two to sell you'll have a lot of competition and patience will be required.
The rental situation is trickier. It's true that the returns on rentals are limited but that's just the way they're intended to work. They're supposed to be a temporary way to patch up your collection and try to win some games. It's actually an incredibly convenient way for people that can't afford a great budget to still enjoy the game at some level.
There's no hard rule in place for the rental prices, it's all about the supply and the demand. Of course if the ROI would be huge everyone would own Splinterlands cards to make some profit.
If you're just after the profit, which is a bit shortsighted, you're better off staking your money somewhere else like in some liquidity pool.
More in general, just like Hive, Splinterlands is predicated upon the long term value of its assets which is not something that can be measured after a few months with a simple formula.
Again, I'm not trying to convert you. It's an exciting project but it has some flaws. It's just that I don't think it's the ones you're talking about there.
I hope I've given you some perspective 😉