Before I start writing this post, I don't want you to judge me, as this post is based on the research I conducted in the community, and I want to share it with you in case we can improve the game even further and attract more players.
As you all know, Splinterlands is a blockchain-based digital collectible card game where you own your cards, either by purchasing them or obtaining them as rewards from battles. So far, so good......
It has its own tokens, which are:
Now come two very important questions:
To the question, if you make money, I found this post that says this.
“More money, less fun”
“The game’s core mechanics and gameplay experience fail to captivate players without the allure of extravagant rewards” fuente
Current disenchantment:
“Without having to sell a kidney… fuente
Setback in web3 philosophy:
Some see movements like soulbound tokens as a step back towards web2 due to the loss of decentralized control. fuente
And the way I see it, you don't make any money. I haven't bought the spellbook and I don't think I ever will. I've seen from other players that unless you make a big investment to have a good deck of cards, and on top of that, it's very difficult to sell cards in the exchange because there's no demand for them. And if we're talking about renting cards, it's even worse, because if you have a card that you bought for $3, for example, and you want to rent it, that card will never, ever be rented at a fair price. And with this, I mean this.
You have to lower the price and that's if they rent it to you, and in some sections in the bot that are on the market that even lower the rental price more.
And all this happens because there are no users in the game. Of course, you can play, but most of them are bots, not real people. And these bots are from Splinterlands itself. But of course, if there's no bot in the game, you can spend hours trying to get into battle. So I wonder what's wrong with the game?
Honestly, for me, it's not worth it. If I want SPs, I buy them on the market and stake them, since I see no appeal in buying the free version. And this is coming from a user who's only been playing the game for two weeks. If this is what I think, it's because there are no users in the game.
Either they give this great game a new twist, or I think the more time passes, the fewer players there will be, and it will be the ultimate death of the game.
I'm not here to throw stones at your head, don't worry 🤣
Everyone has a right to express their opinion.
Your perspective is valid but possibly flawed because you can't have a complete understanding of the game unless you purchase the spellbook and actually play around with the market and try to make progress.
I don't particularly understand how you can jusge how difficult it is to sell cards, which was one of your main arguments, if you don't actually have any.
There's indeed a demand for them but you're not likely to turn a profit by just opening a few packs. There's more to the game than that.
As for the discussion around the rentals, your perception is flawed because low rentals can also wort to your advantage, as a player.
Ultimately I'm not tryin to convince you to play the game or not.
It's a risky investment, like most things in this space, and you likely won't see meaningful returns in a long time.
People that spend a few dollars will only earn a few cents.
People that spend thousands will earn some dollars and so on.
The success of the game is ultimately tied to its longevity and the price of the token. Most faucets for SPS will end eventually and the upcoming years will be the true test for Splinterlands.
I'm skeptical about some aspects of it but it's an interesting project.
One last thing I'll say is that anyone who's curious about the game and wants to try it should purchase the spellbook through a referral.
There's a few that are very generous and you can easily find them by doing some research in this community.
Not all referrals are equal and some will give you a significant kickstart to your earnings and experience without any additional cost to you.
Whatever you decide to do I hope I've been clear with my reasoning 😉
Thank you very much for the comment. Regarding the card sales, I know this because I bought two cards and put them up for sale. I couldn't sell them for $0.05 more than their price, and out of boredom, I sold them at a loss. Regarding rentals, I disagree with what you're saying. A card that costs $2, and when you look at rental prices, it's $2 to $3 per day, which isn't a good price. It would take more than a year to recoup your investment.
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