Is it profitable to roll 3rd edition dCity cards? Let's buy 1000 and find out!

I have been thinking about trying this again for awhile, but then I got totally embroiled in the new citizens and experimentation stuff, even making two different hive-engine tokens. So that sas November and now getting back into some more regular play - could it be profitable to roll dCity 3rd edition cards?

Well I have saved up 800,000 SIM to test it out, we will calculate the EVs and see how I do, and we will talk about why its so important to have buying new cards for SIM be perceived as a smart economic decision in dCity (and any game).

image.png

In order to really know what we get with so many, first must take a look at what we have, I can take a screen shot to make this easier. Then we can compare the same screenshot after the purchase like so:


These are the cards of 3rd edition, and they all have predetermined drop rates to make this easier. Let's make a table so this is all easy to see and laid out properly:

NameExpected %EV(1000)StartFinishDifferenceSkew
Construction Site20%20017331925192-8
Office10%10074283896-4
Barracks10%10040149998-2
Power Line7%7065673074+4
Train Station5%5074680559+9
Parking4%40448238-2
Ice Cream Shop5%50399556+6
Pizzeria5%5011618367+17
Barber Shop4%40245632-8
Church5%5059063646-4
Warehouse0.1%1132+1
Prison0.1%114151-
Fire Department5%5058163554+4
Constr. Company1%101451549-1
SpaceSIM0.1%113141-
Spa1.2%121791878-4
Military Base0.5%570766+1
Court2%2031032717-3
Music Store5%509415157+7
Car Dealership4%4029132837-3
TV Station2%2031733215-5
Graveyard3%3046449430-
Ruins1%1022275-5

Okay so that table took a lot longer to make than I thought! But my initial impression is that we did pretty well compared to the Expected Value, what we need now is another table to analyze the prices for both the expected and the resultant, and see if there is any paper profits!

I'll see you after the next table for more analysis.

NameMarket PriceEV(1000)Total EV(1000)My RollTotal(My Roll)
Construction Site110 SIM2002200019221120
Office879 SIM100879009684384
Barracks750 SIM100750009873500
Power Line499 SIM70349307436926
Train Station685 SIM50342505940415
Parking799 SIM40319603830362
Ice Cream Shop650 SIM50325005636400
Pizzeria666 SIM50333006744622
Barber Shop745 SIM40298003223840
Church1675 SIM50837504677050
Warehouse79500 SIM1795002159000
Prison41500 SIM141500141500
Fire Department597 SIM50298505432238
Construction Company1475 SIM1014750913275
SpaceSIM33000 SIM133000133000
Spa1249 SIM121498889992
Military Base26000 SIM51300006156000
Court1100 SIM20220001718700
Music Store790 SIM50395005745030
Car Dealership795 SIM40318003729415
TV Station1999 SIM20399801529985
Graveyard339 SIM30101703010170
Ruins995 SIM10995054975
Totals:-1000962378 SIM10001051899 SIM

Wow! So as we can see from the chart, the Expected Value (EV) of rolling 1000 cards is over 960k SIM, which means the EV of rolling any card is better than +20%! This is great news, and you should all be rolling, we will talk about this in a second.

We can also see here that I personally did even better than the EV with a whopping 1.05M SIM in value, or 131.4% of what I spent.

Why is it so important to roll cards?

Rolling new cards is the original and most important SIM sink. As we continue to watch the SP float - trying to limit the excessive printing which forces players to play towards tax-rebate meta strategies (which also burn SIM) - it can only help to notice and celebrate that the number one SIM sink is profitable right now!

According to the stats, we are growing in SIM POWER by 1.3 Million SIM each day currently. I would like to see that at least trending back towards zero if I can help it before my presidential reign ends.

I hope that players consider buying a card or more with their income because it just could be your lucky day by landing a Military Base or a Warehouse. These are rare, true, other nice wins would be the a church, spa or TV station. You can also lose out with some other cards, true, maybe rolling new cards is for the big boys....

You hear that big boys?

I want to see that printer spinning overtime! Let's get to work šŸ˜…

Taxes

We opened up recently to around 4%, I am slowly restricting that back again over time. Its kind of fun to watch the numbers change. One number that has not changed is the War Tax Lobby. I'm not sure if I should be miffed or muffed but the one number I said several times I would like to see grow...has not.

So in kind, I have lowered the War Tax another point, to 3%. If you guys really want war, show me. Otherwise maybe its time to wrap up the whole thing and bring our boys home.

I have also switched from Education Tax to Creativity Tax! Enjoy the bonus background mining chances for the next several days :) The police tax remains on, although we might unfund them for a day or two over the next week just to check our crime numbers.

We are now down to about 1.38% Tax Free Income with Law Firm (TFILF), what do you guys think about these tax levels? When was the last time you rolled new 3rd edition cards?

Let me know what you think for an upvote!

Freedom and Friendship

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9 comments

I actually haven't rolled any third edition cards for a while, but you certainly make a good case for doing so.

That Warehouse šŸ¤¤.

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The less tax the better, as I always say. I havenā€™t been active in the game for a long time, but I seem to remember when you were President I always did better.

Since I havenā€™t been active, I have not rolled a lot of new cards. I am current sitting on 140k of SIM on the main city - so maybe one hundred seventy some-odd cards I could purchase. If truth be told, I started to like that small (steady) HIVE drip from owning the SIM, lol.

Anyway, after the new year I should be able to focus on the game. My wife and I have been in the process of buying a house for the last few months. Once that happens Iā€™ll have access to stable internet rather than relying on the phone.

Thanks again for all your dCity posts! I always find them interesting and thought provoking.

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I understand that it might be better to roll the cards but I do think it will take a long while to actually sell those cards for the same value. Just wondering, but what would be the value of those cards if you were to take the lowest value bid? I am wondering how bad the spread for cards are.

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This is a great question, one I had too, and it looks like @scriptioner is going to put in a new city value line to help us see that! I do think that dumping will more than eat up the 20% positive EV show here, but soon we will know for sure!

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I agree, it's important to roll new cards,you never know what new trait or use a card that seems like shit now may have in the future. Plus, gambling is fun!
I've been rolling new cards with my lp payout pretty much since the pool started.

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