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Am I wrong or I they all shooters? I have little to no knowledge about shooters.
I was trying to point out that once bots target a game that can be botted, there's little you can do, especially if you have monetary rewards and the possibility for them to create as many accounts as they want, no KYC, etc. You can try to starve them, as Matt is trying with this proposal, but this way you affect innocent people who either play their accounts themselves or only have one or a few accounts. His solution: move to Modern. Well, his solution sucks for me. But even then, if that takes care of bot farms (and by removing them the game liquidity doesn't go to sh*t), I'm willing to endure. I would prefer an alternative, so I wouldn't feel compelled to play Ranked at all.
Either way, probably I can't give you a counter example since no one ever tried to allow bots before, as far as I know.
Web3 games are even more protective against bots because there is monetary value. A lot of games have experienced loss of funds and rugpulls because of bot farms extracting massive amounts of rewards and doing a pump and dump. Answering the prompt above, but this time for Web3, Axie comes to mind, Gods Unchained, Rising Star, there are tons more.
I think you misunderstood. I meant time will tell if there is a place for Web 3 games in the world or not. Maybe people simply prefer Web 2 games. Or maybe they prefer the meme coins casinos. And I based this argument on the charts showed in bitcoinflood's post, where the number of Web 3 gamers has plummeted.
Yes, there are a few Web 3 games out there. But we are in a bull market. Meme coins went to the moon (as they did in the previous bull market too) and gaming assets and players went into the ground (not all of them).
If the game tokens increase in value this bull run, then expect players to come back in droves to those games.
This is where you made my point. Web 3 games are mostly pretty interfaces for extracting gains (now I feel like a sucker in Splinterlands because I don't do that and my decision to run a bot is questioned at every step).
Wow, you're the first person I encountered that don't know any of those games. Only Valorant is a shooter. LOL and Dota are MOBA, and LoR is a card game.
As shown from the multiple examples I gave, this is not the case. For Splinterlands, banning bots should be even more effective since creating many accounts costs something.
Yes, and that's because bots are bad for a game overall. Both for extracting rewards, and maintaining the competitive integrity of the game.
There are actually a lot. Too many in fact. There are a good amount that survive and endure like SPL, Axie, and other long running games.
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