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RE: Week through Adrian's Lenses (18-24 May 2024)

bots can immediately run simulations and find the optimal team immediately

Actually, the way these bots work are through a database of existing battles to choose the right tactics from. And when new elements are added to the game, the ones that learn first and populate bots' databases are people.

Plus there are unpredictable elements against which they have no leverage. One example is the tactics ability that allows a player to change abilities or stats after they see the opponent's lineup.

I've heard a few other ideas that would give people leverage in the game, in certain situations.

AI has surpassed any human in chess, but human tournaments and games are still popular.

And I have nothing against human-only tournaments in Splinterlands, lol.

Thinking that the battle hasn't begun is incorrect.

I still think the battle hasn't even began. It's more like a demonstration phase right now. With consequences on the job market, that's true. But AIs are still far from what they'll become.

Botting isn't really playing. It is setting up a bot, and letting the bot 'play'. It is something passive done by the actual player. Land is exactly this, without taking the rewards from players that actually play the game. I see botting as a people wanting to have their cake and eating it too.

You don't seem to understand the problem. More options are needed, instead the route chosen and cheered by the community that theoretically supports decentralization and freedom of whatever is to impose more restrictions.

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Actually, the way these bots work are through a database of existing battles to choose the right tactics from

Is this still the case? There is the battlevision that can simulate battles.

I still think the battle hasn't even began. It's more like a demonstration phase right now. With consequences on the job market, that's true. But AIs are still far from what they'll become.

When there are already casualties, then I consider the battle has already begun. AI being disruptive this early and not yet reaching its full potential shows how the battle will turn out.

You don't seem to understand the problem.

I guess we'll just have to agree to disagree. There are already options. Bot users just feel like the earnings from Land is too little compared to what they are getting in ranked even though they don't actually play. I'm not even in support of this pay to play proposal in Wild. The more they keep trying to 'control' bot farms the more they hurt the regular players. That is why I just want a full bot ban. Splinterlands might be the only game I've seen that openly allows and supports bots. If you've played other games, you would know how gamers perceive botting as bad in general. If Splinterlands wants to succeed as a game, then they have to let go of bots.

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