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Thanks for tagging me here. I wouldn't change a thing in what you wrote, and I can guess most PLAYERS feel the same. What saddens me is seeing the founder of the game saying that he "knows a lot of people that enjoyes the game experience of using bot services in wild"; because it becomes clear that we have different views on what constitutes a player. I can understand that bots are part of the game's economy, but if botting wasn't lucrative for the ones using it, there wouldn't be botting. And if that is the case, it means more money is drawn from the game than put into it. The only "advantage" I see in introducing a new mode with bots, is the likely influx of money to the game... just to be traded for long term pain like we had in the past.
It feels we're going in circles with this. And frankly, it gets tiring. As a player, and as you, I can't reason a PvP game where humans facing bots is what's encouraged. It's already bad to have the wild league delivered to bots; applying the same recipe to a new mode, is even worse. I would rather see bots completely out of the equation, but if not, having human only leagues on ALL modes would be a welcome change.
Thanks for trying to bring some sense into this nonsense! !BBH
Which I doubt, because real players/gamers and also potential sponsors will avoid to invest in a game which is known to be a bot playground.
Thank you for liking, reading my post but especially thank you for sharing my thoughts on bots.
To me it is absurd to turn a beautiful game like Splinterlands into an idle games also because the passive earning modes are many on Splinterlands.
I was also a bit disappointed with yabpamatt's response and I would love it if there were only real players on Splinterlands but now that I realize that will never be possible because Splinterlands wants bots at least giving the same opportunity to play for the cards that bots have also to humans would be a nice step forward and I hope at least that will happen.