Here's a polished and clearer version of your post that improves grammar, vocabulary, and flow while keeping your voice and the casual tone:
There has been a massive update in the game over the past few days, and it has completely changed the gameplay style. Honestly, I’m still a bit confused about all the changes—maybe I’m not the only one? The dev team has been rolling out updates very frequently, sometimes more than 3 or 4 times a day. But to be fair, I think it’s a good sign. It shows they’re actively listening to player feedback on Discord and constantly improving the game. In my opinion, the updates are quite good—especially when it comes to refining the game mechanics.
Previously, the game directly relied on player stats. For example, if your tactic stat was much lower than your opponent's speed, you’d likely lose the battle—even if your strength was higher. Every stat was visible in the player ranking or raid list, so it was easier to plan your attacks.
But those days are over (and by “those days,” I mean just a few days ago 😅). Now, you have to build your empire using your castle and troops to increase your Empire Strength. And here’s the catch: you can’t see your opponent's strength unless you send a scout.
Even if you have more troops than your opponent, you might still lose the battle due to the castle’s advantage or a stronger defensive formation. I learned this the hard way—I lost all my troops on the first day of the update because I assumed the game still used simple stat calculations like before. 🫠
For those who didnt play the game ,just for you information : This is how the game was previously .
And now , this is how your kingdom like . (Oopsss , delete all my stuff . The data is very important now)
The Standard Chest price is increase from 5000 DENAR to 10,000 DENAR . It was double the price . And when you open the standard gatcha , it was included the consumable to create more powerfull troop .
With this new card of consumable will decrease the NFT equipment card which means the number card can be burn for ORI is decreasing . I hope the value of ORI is increasing after this.
I dont know what was inside the WAR CHEST because you have to win the alliance war to get it and so far i only have 20 CROWNS , which is not even enough to buy a war chest.
And lastly, there’s the Consumable Chest, which costs 1 HIVE. This feature was just added in the most recent update, and I’m really curious about it. A friend of mine mentioned that the chest might contain cards for auto-training armies and high-rank consumables.
For your information, training an army in this game isn’t easy—it takes a lot of time and effort due to the limited training queue for units. So if it’s true that this chest includes auto-training unit cards, it could be a huge advantage for players looking to grow their army faster and dominate their enemies.
Let's me see how much HIVE was available for now. Ok , let's go for the main agend in this post today to Gatcha Consumable Chest !!
Let's do 10 rolls for today !!
Drummm roollllsss ...
And this is how it look , for auto-train armies :
I guess it was not bad , who those who prepare to go into the war. In my current strategy , i ll play the turtle style , and go for defends .
Anyway , thanks for reading this . I hope this will give you more information about the games !! See you in next post. Cheers.
https://www.reddit.com/r/NFTmarket/comments/1lr9iyp/crownrend_nft_gaming_gatcha_new_consumable_chest/
This post has been shared on Reddit by @tommyl33 through the HivePosh initiative.
Gatcha Consumable Chests in Crownrend! 🤩 Hope they boost my next race. Good luck everyone! 🐎
Good luck to you too bro . :).