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Ahh, yes, but actually the energy wouldn't be 24—it would be 10. So with that 10-energy limit, you could help a maximum of 10 people at a time, and then you'd have to wait 1 hour to recover 1 energy. If you want to keep helping, you'd have to buy energy recovery items.
So the energy limit is kind of there to slow things down a bit, because right now a player can just help the entire player base. Other people have already suggested limiting it as well, so I’m thinking about something like that.
It could be 8 or 10 energy points; I think 8 might be nice. Each land would receive a maximum of 4 assists, and having the cost to help be double that (8 energy points) makes for some pretty “romantic” numbers, haha.
Well, there's the natural barrier of "sleep" by max. help being 4h. I doubt that anyone would get up in the middle of sleep just to water the tree and take advantage of those 4h. But maybe I'm wrong :-D
I don't think people would buy energy, as there's not benefit to helping besides the batch. Except for multi-accounters maybe. Instead of buying, maybe the community part could be more in focus. Getting energy or other in game benefits for a certain type of engagement.
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