You all are amazingly amazing and I hope all of you are Putting in your best in Whatever you are doing. Best of luck to those who are currently fighting for the leader board war across all the tiers of splinterlands (from silver to champion) As only one day and 10 hours remains for this season to end, the bloody war is making the sky dusty and Shaking the ground. Since the release of the chaos cards, the battles have been more difficult to win and on the other hand, many new players have already joined into the game across the world with powerful collections, tough enough to give you goosebumps. The highest Trophy count of the first position in each tier has been also increased by a bit as I am seeing in diamond leaderboard. Seriously, the new chaos cards Are taking over and bringing the fight to another meta level. As I currently Don’t have any chaos cards apart from the doctor blight, I won’t participate in the Leader board war, Instead I will push my trophies further and try to re-champion 3 to get more loot chests from the season reward.
On the other hand, only 14 days left for the phase 2 of the chaos Legion pre sale and by selling perspective, it’s already 46.82% completed to reach the general sale. Many are talking that general sale will be ended within a very short amount of time (like a days or two) but I surprised to think how 12 million packs will be get sold in such a short span of time. However, I have started saving money for the general sale as vouchers wont be required in general sale in order to buy chaos legion packs. I also started boosing my SPS stake as I bought 1700 SPS today. But as I heard, some private sale and IDOs will be there and also the splinterlands team are giving potions for free for bulk purchases of minimum 100k and 1 million packs. So anything possibly can happen during the general sale and if you are planning to buy, you better act quick when it starts.
Now, let us take a U-turn and move towards our main theme of this post. Everything is going chaotic with this chaos edition cards And luckily the owner of a red-dog account has sent some max level Chaos cards to boost overall performance. Among five of them, The monster that I liked the most is Ifrit rising and today through my post, I will Try my best to showcase this monster up to down And give you all a good idea on how to use this monster in battles and snatch away victories more often.
Ifrit rising is a legendary edition monster that belongs to the fire unit. since the launch The dominance of Ifrit can be seen in various high-powered battles and I think for Big mana matches, this particular card can Play a Crucial role in the fire unit. Let’s find out below about what it can do in battles with its stat and abilities.
As you upgrade this card at level 2, the Magic attack increases to 3 and that mean nine attack from this monster you will every other round, which is proving itself to be very dangerous. As I am using this monster In todays battle, you ll experience through the match what I am trying to say.
Market
The market price of Ifrit seems fair to me as only about 1.5 million packs has been sold so far, so the supply of ifrit rising is currently low in the market. however, you can buy single BCXs of this card which is starting from $8.5 and will cost you about 1925 DEC. But, if you have hundred dollars at the moment, you can buy 11 cards and combine to make a max level As per the combined value of 11 cards right now.
Battle Line-up
Battle Link:
Click heremana Cap:
50Splinters allowed:
FireRuleset:
Target Practice
- All range and magic monsters will have the sniper ability.Equalizer
- Initial health of all monsters gets equal to that of the monster having maximum health on either side.Magnor
I choose the Magnor at the first place of my lineup. I am using a level 10 here and it possesses 6 melee attack at three speed and with 15 health along with four abilities - Taunt, enrage, trample and return fire. I generally use this card along with the Cornelius at its back to attract all enemy attacks upon it and if the enemy is using several archers, both the return fire of Magnor and Cornelius will hurt them back badly.
Cornelius
At the second position, I used the Cornelius card that belongs to the neutral unit. I am using a level 10 here and it carries four range attack at three speed and with 12 health along with four abilities - heal, thorns, return fire and Magic reflect ability. as I told above, The combo return fire ability of both Magnor and Cornelius really helps out to clear enemy archers and respecting that only Fire is available in summoners, I guessed that my phone and also use zaku with Range monsters against me.
Goblin Fireballer
At the third place, I choose the max level Goblin Fireballer in my lineup. I choose a small mana cost monster at the third place to balance my lineup and also because of its snear and stun ability that comes with two range power at four speed and with four health at max level. stunning the opponent monsters often seems very beneficial because in big Mana matches, every card carries Big amount of attacks generally. Moreover, this snare ability will bear down flying monsters if the opponent chooses any.
Sand Worm
At the fourth place, I choose the king of all sneak monsters Sand Worm. I used a level 10 here and it carries 7 melee attack at four speed and with seven health along with three abilities - sneak, snare and piercing. now, the piercing plus snare Combo makes it very good against flying monsters with high health and As most of the players use flying monsters at rear position, the sneak ability really helps at that situation by clearing his rear attackers while my other monsters will fight against the front defence.
Ifrit Rising
At the fifth place I choose our main character of this post, Ifrit Rising in my lineup and as I told, I use the max level ifrit rising that I just got from the account owner And it possesses three magic attack at three speed and with eight health along with two abilities - recharge and forcefield. I chose it at the rear position just to use its recharge ability for a longer time but I could also have used it in the third position so that it could save my rear monsters with its forcefield ability. however, I had the spark pixies card behind it to save, In case my front defence gets broke down.
Spark Pixies
At the last position, I used my favorite fire archer Spark Pixies. I think the rear most position is the best for spark pixies, because with its flying and dodge ability, it can evade enemy sneak attacks easily. You can also place this monster in the middle as well to evade enemy sniper attacks. It’s high speed + flying + dodge ability makes it very hard for the enemy cards to attack and damage it even if the attacker is also a flying card. In the other hand, it can also stunned down enemies with its Stun ability. only weakness of spark pixies is snare cards and now you get a hint why I used the sand worm in my lineup and not any high power archer instead. I am using a max level spark Pixie is here and it carries three range attack at seven speed and with Three health along with three abilities - flying stun and evade.
Match result
As only fire splinter was Allowed in the ruleset for this particular match, I was quite sure that My Opponent will also use Zaku with several big Mana archers. So I improvised my Line up accordingly.
As you can see from the screenshot above, my opponent used Zaku as his summoner and at front he placed the serpentine soldier followed by Finneas rage, Lava launcher, elemental Phoenix, Tenyii Striker and spark pixies at the end. Though he used those zaku sommoner, he have only used two Range monsters against me so my return fire combo wont work Much against him. however, he used the spark pixies at the end so it will be killed down easily with my sand worm. he also used a strong high speed defence Serpentine soldier at the front and I hope to kill that steel defence before my first three monsters get down.
Round 1
At the first round, the enemy spark pixies attacked the fast and damaged my Magnor but also enables its enrage ability. Because of the blast attack, it damaged both my Magnor and Cornelius and both of them damage the spark pixies back with their return fire ability. My Pixie attacked next and stun down the enemy Lava launcher and also damaged the adjacent monsters to it. However, my Magnor got easily killed by the enemy serpentine + Phoenix + rage and my Cornelius went at front. The sand worm attacked the enemy Pixie and damaged its health down to 6 but the Ifrit rising was in recharge mode and didn’t attack this round.
Round 2
As the second round get started, the enemies pixie attacked fast and stun down my Goblin fireballer my Pixie attack next and damaged the enemy Lava launcher. afterwards the Finneas rage attacked on my Cornelius and then the serpentine soldier, who damage down the Cornelius’s health to 4. the enemy Phoenix attacked next and damaged further but luckily the striker missed its attack upon my pixie and my sand warm this time successfully killed down the enemy Pixie. but now the real match got started as my Ifrit rising fired his first attack in the match and damaged down the enemy Lava launcher health to 2 and also killed down the Finneas rage with its blast attack and damaged down the Phoenix’s health to 2. At this point, I just got stunned that how much a single monster can damage and almost kill down 3 monster with its one single blow! He attacked the main target with nine attack power and also damaged the adjacent monsters with six attack power so now I think I am pretty clear about the fact that the card is a death dealer currently in fire unit.
Round 3
At around three, both of us were having only four monsters left and my Pixie attacked first and killed down the lava launcher with its high-speed range attack and also killed down the Phoenix with its blast attack. The serpentine soldier attacked next and damaged my Cornelius’s health to 1. The striker was successful in attacking my Pixie this time but my Sand worm missed its attack upon the striker and in return, he received some damage due to the strikers backfire ability. However, my Ifrit rising didn’t attack this round As he was on recharge mood and will attack the next round.
Round 4
At Round four, my pixie attacked first and stun down the serpentine soldier and also brought blast damage upon the striker. The striker attacked next and brought down my Pixies health to 2 and also damaged the Ifrit rising with its blast ability. afterwards, the sand worm attacked the striker but again this time, he misses his attack upon the striker and received some damage and due to the backfire ability but next, the Ifrit attacked upon the serpentine soldiers and damage down its health to 2 and also kill down the striker with its blast damage oops there goes another one while my 4 monsters Are still alive in the battle.
On round five, there was not much to do as the opponent was only having the almost dead serpentine soldier with only two health remaining and my Pixie attacked first and snatched down that little health from him and scored me a victory without breaking a sweat.
Apart from this match, I also used the Ifrit rising in several other big mana matches and most of the time, I scored a win without hesitation because its recharge ability is unmatched at the moment. The fact that it’s a magic monster gives you the extra perk as magic monsters always strikes the enemies (unless they are having phase ability) And damaged the health directly, so you will get your wins very fast using this magic recharge monster.
I am very positive about the fact that as time goes and More packs are being opened and supply gets overflowed, this monster over time will start to rule the fire unit and you guys better find an anti-card for this Ifrit or he’s going to make all of your lives a living hell 😈
Want to start playing splinterlands? Click here
I loved the very detailed breakdown of your battle! Such details will surly be useful for new users and those not familiar with the new chaos cards like myself! Nice markdown on this post too, I loved it as it was just as well done as your 5 round battle breakdown here! Two Yodin Zakus, the overpowered kings, going head to head was fun to watch! I see how the new Ifrit chaos card was the winning edge here!
I also think that the 3rd phase of chaos legion packs will be sold out very fast in a couple of weeks!
Loved that you shared that battle link! Was fun to watch bro!
Great post and I can tell you worked hard on this! Great job Mango bro!
I am really glad that you liked my post dynamo. It's really exciting to see whenever two yodin zakus fighting each other. As you said, if new players get any help throu my efforts, thatch the best reward for me.
Keep vising my friend :)
You da man Mango!!!!
https://twitter.com/bitinvest_news/status/1476446996273770497?s=20
Thanks a lot @russia-btc for sharing my post across new readers. REally appreciate :)
twitter link of this post: https://twitter.com/Mango_Juice_luv/status/1476273870302629892
#posh
https://twitter.com/Mango_Juice_luv/status/1476273870302629892
https://twitter.com/bitinvest_news/status/1476446996273770497
The rewards earned on this comment will go directly to the person sharing the post on Twitter as long as they are registered with @poshtoken. Sign up at https://hiveposh.com.
Your post has been manually curated by @monster-curator Team!
Get instant cashback for every cards purchase on MonsterMarket.io. MonsterMarket shares 60% of the revenue generated, no minimum spending is required. Join MonsterMarket Discord.
Woot! thank you for the awesome support @monster-curator! Glad you liked my post.
@mango-juice! The Hive.Pizza team manually curated this post.
Please vote for pizza.witness!
thank you team hive.pizza for supporting me :)
Yay! 🤗
Your content has been boosted with Ecency Points, by @mango-juice.
Use Ecency daily to boost your growth on platform!
Support Ecency
Vote for new Proposal
Delegate HP and earn more