Water Element Combination

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Today, I would like to introduce new tactics in the game. Modern battle with new combination cards that I can play from foundation cards to modern cards is quite essential right now. I can use rebellion & Conclave arcana and mix of Foundation cards. I like it because it's new to me and there are a lot of new refine combinations I can use in this.

Battle link : https://splinterlands.com/battle/sl_67e9f4f7408c5b5b79fa833865c46ab8

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Since Marlai Singariel is a summoner that gives all magicians in the field plus one magic, it is once again a stronger card than I had anticipated. It's similar to the classic battle with Obsidian from the Chaos Legion edition and Stormbringer from Wild Format. Because magic is helpful for fighting cards that extensively equip with armor and health, this summoner is highly important when playing magic prowess.

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My tank is Giant Alpine Skink; I wanted it to be a tank because of the shield it can offer my squad, even if it has an 8 mana cost. It is worth the risk to use this card in my front line, though. I used to play with only three cards, but I was able to do so by placing and using cards that employed speed and magic. This combat has a 29 mana cap, therefore it's a low battle on average.

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I wasn't concerned that I would only have to deal with one battle condition because the snipe is the battle condition. However, today's ranked battle is a lucky pick for me as traditional elements like fire, earth, and life are prohibited from playing in the battle, so I instantly choose the water element and Marlai Singariel is my first choice to challenge my opponent.

To my astonishment, my opponent also used Gorgug the Endless, a water element summoner. This summoner debuffs distant attacks by one, and ability to allowing him to activate the blood line domination while equipping all of his associated cards with fury buffs.

Since my Giant Alpine Skink life is only six, a hit to my cards' health could wipe me out. My opponent's combo is strong with high mana cards as well, and he committed to playing with three cards, just like I had planned. If I wasn't armored, my tank would be destroyed in an instant physical attack. Venka the Vile is the tank he uses, and it has six damage. He utilized Ulundin Overseer to tank its Grimward Ruinsh with 2 attack damage and buffing it 3 so its a nice strategy to make it stronger and sustainable.

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On the other hand, Using Conclave Tracker from Conclave Arcana and Lunaki Howler from Foundation Card, the magic user, I was able to empower them with one magic to make it deal two damage every round, demonstrating the power of magic as the key to my approach. In the first round of the match, I was able to finish my mission to destroy Venka the Vile by using magic to burst it down its health points and with its lowering its vitality this cards his weakness, which was his health, and then using my Giant Alpine Skink to finish the job. The two damage is quite powerful on this challenge because we were maximized by three cards due to the small mana cap that was within our reach and the obstacle that had been through.

The Ulundin Oversee, who was supposed to tank Grimward Ruinshot, was able to get past its goal and simply stand in front of the crowd after I easily destroyed its main key attacker in the match. This was made possible by my snipe ability, which was very helpful and made it straightforward for me to win this match.

I have created a video so you can view the replay on your Mobile Phone and in the YouTube web browser.

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2 comments

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Thanks for sharing! - @alokkumar121

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