One battle condition that I have been struggling with a lot is the One Odds Out. Every time I become aware of this rule set, I struggle because of the number of cards I have and the limitations on the combinations and strategies I can play in the match. This is because the number of mana will be the only cards that can be summoned in the battle, so the challenge is that an odd number will be the only ones that can be played. If the cards are not in an odd mana cost number, I will be in trouble.
This battle is from my Brawl Matches and is in a wild format. The regulations and the fact that the gold cards only match up are the challenge's features. When the battle condition is shown and there is only odd one out, I get a little uneasy and find it problematic. To put it another way, I have gold foil cards, but not enough. I always wanted to win Brawl matches so that my team could raise the score, be a top contender, win merits and sps, and celebrate victory with Alliance PH. However, the rules are tricky to follow, so it's crucial to prioritize the battle condition and develop a better strategy to outmaneuver opponents.
Battle Link: https://splinterlands.com/battle/sm_weRqPG3rJYm0SpB7vbG6
I use the Water Element in this battle because I like using the element in the wild, and it makes me feel pretty comfortable with cards, strategy, and planning. The odd one out is capable of handling this challenge because I have cards that are strong and odds-based, especially Kulu Mastermind, which is strong with an opportunistic attack that can prioritize killing those units with lower health points.
I modified my plan somewhat and added an alternative tanker, Flying Squid. and then I used the Reach Ability of the Relenor Cleaver to increase the intensity of the bloodlust when it could kill in combat in the second position, while my tank, the Flying Squid, made the most of its Blind potential to somehow activate its ability to dodge some attacks.
However, my opponent employed a strong tanker that was appropriate for the situation. The Drybone Barbarian, which has a mana cost of nine and fits perfectly with my opponent's approach. He also used magic to damage my better tank and units, including Captain Katie, Janni Rebel, and Djinn Renova. Captain Katie is a threat to me in this challenge because of her capacity for bloodlust, which could decimate my forces on the battlefield.
I managed to survive the third round of the battle even though I lost my Flying Squid and Relenor Cleaver. Kulu Mastermind is a good tank, and Swap Spitter helps me withstand some physical damage and restore my armor while still allowing me to fight. I can stay alive in the battle against the Drybone Barbarian and the War Pegasus range attack thanks to my Venari Wavesmith, who also gives me an armor increase of 2. The damage is a little harsh because it was General Sloan who gave War Pegasus the one damage gift. Fortunately, though, I was able to use Mar Toren Trader's Headwinds power, which reduces the range attacker's damage by one.
He was unable to eliminate my Kulu Mastermind after round five, and I was able to defeat Captain Katie and Djinn Renova gradually. The final battle was against War Pegasus, who is incapable of attacking when placed in the first position, so I declare this victory to have been difficult but not easy. Good game to my opponent; this week's Brawl Match was enjoyable.
To enable you to view the complete match on YouTube, I created a brief video.