My Solid Mycelic Infantry

Theme: Decked Out — Show Off Your Favorite Battle Lineup!

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It's time to present one of my favorite battles in a Guild Matches. I only want to highlight my card positions and the monster I've been utilizing in these battles; I love playing them since they're strong, and the cards are tough in the battle, with shield and healing being one of my essential goals, and taking their advantage while battling. My top goal is to outmaneuver my opponent in matches, especially in tournaments, by utilizing the cards' diversity and flexibility.

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It's difficult to take the risk on a card that I'm unfamiliar with, so I go for the traditional card with a summoner of Lobb Lowland. I'm fighting Immoral from the guild PeakMonsters in Area 51. The rules and the mana cost are the main sources of difficulty in this match. Imagine that both of us play for 17 mana cost, and the only foil that can enter this battle is gold.
I didn't realize the ruleset was melee until I saw that I could play with mylor crawling. However, since mylor doesn't appear to be particularly strong in this match due to a low-level card, Lobb Lowland, the summoner level 5, is still an ideal match because he gives all of my opponents' cards a speed of minus one.

Battle Line Ups

Mycelic Infantry has been my favorite because of its amazing shield and giant killer ability. If it happens that my opponent will have a chance to play with a card that costs 10 mana, and the Mycelic Infantry Giant killer skill will hurt them when successfully hit and triggered. However, my opponent did not use it in this match, so it is pretty pointless. The following card is Xenith Monk's healing power, which I placed in the back so that it might gradually heal even if struck. As I put it, it's quantity versus quality because I only have two cards in this battle, and my opponent has three.

Mycelic Infantry

Using this card as my tanker because of the shield, the health of 9, and the armor of 3, which are all very durable and tough in the first round and late game, makes it worthwhile to tank on this challenge. The damage of 4 is also very strong. However, this card's weakness is that it is slow because it only has speed. In reverse speed, the card is quite strong, but because he is slow in this match, he may miss his attack.

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Xenith Monk is another card on my team. It has only one damage, so its main function is to heal. Healing is a powerful ability because, should my opponent not have enough damage to destroy Xenith Monk, it will simply heal throughout the game, becoming exhausted and having the chance to win in some fatigue battle situations. For this reason, I love playing healing cards.

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It is important to remember and value the summoner cards that help our monster cards win battles. Lobb Lowland is a card from the Chaos Legion edition, and it is difficult to obtain at some point because the chances of it becoming gold are low. Therefore, having a level 5 card with gold foil of this helps me in my battles, especially at this time when it has a low mana cost and gives all of my opponent's monsters less speed. When melee combat is permitted and it would be advantageous to play these card combinations with a cheap mana cost, I will always utilize this lineup.

The following links will assist you in exploring and reviewing our battles, which may be useful for your upcoming conflicts. Try watching this brief and quick movie; you might enjoy it and use these three powerful combination cards in your ranking bouts and brawls.

Battle link: https://splinterlands.com/battle/sm_2ov6LLrIrNpXfqMKT2eH

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Thanks for sharing! - @alokkumar121

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