Avina of the Wolf & Aurelia

(edited)

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This week, I have a battle, and I enjoy it because I was able to use my powerful modern cards, like Avina of the Wolf, a great summoner in rebellion. I like this card because it has the ability to heal, which is one of the main ways that I can easily defeat my opponent; if my opponent doesn't counter, he will find it difficult to defeat my healing ability cards.

Battle Link: https://splinterlands.com/battle/sl_b85f972af534e712fdeb58394b93a285

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This battle is from the modern format, and only the new card edition can be played. Older editions, including Chaos Legion, Dice, and the core cards, are not allowed to be played because they belong in the wild format. The Chaos Empire has absorbed the Kingdom of Khymia. Its Ongonaur Kalamenty has its capital in New Dawn. The Order of the Silver Shield continues to not give up, even if they may have lost the battle. Knight Sergeant Avina Galalaine has dedicated herself to bringing down the Chaos Empire at all costs as part of the Silver Shield's insurgency in New Dawn. Her foes have come to refer to her as "the Wolf" because of her vicious hit-and-run methods, and she takes joy in this nickname. Commander Gregory Goff, the head of the Silver Shield in New Dawn, may have doubts about Avina of the Wolf's tactics, but she has gained his trust and admiration. And he wouldn't want anybody else by his side when the time comes to free himself from the bonds of tyranny. This is a brief description of the card that I find most appealing in order to understand its legacy and where she belongs. The summoner's tactical power is that you can choose between tank healing and plus two speed, depending on the monster and strategy you want to use. The choice is entirely yours, and it depends on your strategy to outmaneuver your opponent at all costs in order to win.

My first tactical decision was to use Avina of the Wolf's healing ability in my tank, but I changed my mind after considering the larger picture of the battle, which is Mantaroth, which has a heavy shield to defend and an armor strike to counterattack. Additionally, it is a legendary card, which adds to its allure and power.

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In contrast to Avina of the Wolf, who can choose which abilities to use, my opponent is using Aurelia, a foundation card that is new to everyone and may not be familiar to those who do not play in modern or frontier matches. This card is very effective because it can boost all of your monster fields by one health. In order to comprehend her story and realize how she manages to survive in this environment, let's also have a look at the cards' story.

Deep within the Broken Lands' Blackmoor Basin resides Aurelia, a wood nymph also called a dryad. She lives next to a single oak that grew where a cairn used to be, its stones strewn about and buried beneath the moss of the wetland. Around it, a thriving ecology thrives, molded and maintained by Aurelia's subtle, natural magic. Naturalists assigned to explore the basin's flora and fauna were the first adventurers to glimpse her. They whispered about a beautiful fey with wild green hair and eyes like polished amber when they returned to their field station at the edge of the basin after their first excursion. Their recollections were plagued by their attractiveness. Her story is so captivating that it feels as though I'm in the peaceful, green environment of nature, but the dangers in the forest are quite wild. This example reminds me of Mylor Crawling, a gentle creature with strong tools, such as the ability to reflect damage when an enemy attack successfully hits the melee monster with its potentially harmful spikes and thorns.

Let's continue the battle of these two great summoners as i create a quick video of those who defy the odds, and enjoy watching and learn from it for the new ones who are starting to understand the modern format battles.

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2 comments

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Thanks for sharing! - @clove71

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