I hope you are doing well this day, another week with a lot of productivity in Splinterlands have past. The end of season today came with everything and left me very good rewards on Soulbound cards, I already have my first summoner at top bronze level and that makes me happy, here below is a sample, this week I will bring you a new Battle Mage Secrets with an electrifying battle using the Aimless ruleset, one of the most situational rulesets in the game but that does not stop being conditional, so let's go with the post.
Espero que estén muy bien, una semana mas con mucha productividad en Splinterlands. Este final de temporada vino con todo y me dejo muy buenas recompensas, ya tengo mi primer invocador a nivel top de bronce y eso me tiene contenta, aqui debajo te dejo una muestra , esta semana voy a traerles un nuevo Battle Mage Secrets con una batalla electrizante utilizando el ruleset Aimless, uno de los rulesets mas situacionales que hay en el juego pero que no por eso deja de ser condicional, asi que vamos con el post.
This ruleset has not yet been added to the Splintercards list so it will be up to me to give you advice on what to use and what not to use.
I think this ruleset came to Splinterlands as a direct answer to the repetitive spam that arose around the Taunt ability with repair, tank healing and resurect strategy with the Life splinter, and it was really strong in Silver and Bronze, what this ruleset does is to give an extra uncertainty to the battle because you don't know who the cards with ranged attack and magic attack will attack in each turn, so you can bet on uncertainty with an alignment of this type or play it safe by sending Melee cards, which don't activate this ruleset.
What I don't recommend you on those battles with this ruleset active is just to use cards with Taunt ability, because this ruleset completely nullifies that ability and therefore, that strategy, making it completely meaningless. You should also know that any attack ability for ranged or magic attack cards, such as Snipe, will also be nullified with this ruleset.
Este ruleset todavía no ha sido agregado a la lista de Splintercards así que me tocara a mi darte los consejos sobre que usar y que no usar.
Yo pienso que este ruleset surgió como una respuesta al spam que surgió alrededor de la estrategia del Taunt con el splinter Vida, y es que estaba realmente fuerte en Plata y Bronce, lo que hace este ruleset en realidad es darle un extra de incertidumbre a la batalla pues no sabes a quien van a atacar las cartas con ataque a distancia y ataque magico en cada turno, asi que puedes apostar a lo incierto con una alineacion de este tipo o jugar a lo seguro enviando cartas Melee, que no activan este ruleset.
Lo que yo no te recomiendo con este ruleset es justamente utilizar cartas con Taunt, porque este ruleset anula por completo a esa habilidad y por ende, a esa estrategia, haciendo que pierda total sentido. Igual debes saber que toda habilidad de ataque para cartas de ataque a distancia o magico, como Snipe, tambien se va a anular con este ruleset.
The truth is that directly, this ruleset does not benefit any card unless you face cards with Taunt, because as I said, you cancel it, what makes this card is to turn the game into a fun Russian roulette because you do not know which way each attack will go and that lottery can sometimes play for or against you, that if, keep in mind that the fact that the attacks are random does not mean that they will not cause damage to the enemies.
Now, on indirectly way, all the cards on the game will gain the ability on their sets, but only ranged and magic cards will benefit from the ability since they can activate it. Melee cards do not activate the Scattershot even if they can attack from the secondary line.
La verdad es que directamente, este ruleset no beneficia a ninguna carta a menos que te enfrentes a cartas con Taunt, porque como ya dije, lo anulas, lo que hace esta carta es convertir la partida en una divertida ruleta rusa pues no sabes hacia que direccion va a salir cada ataque y esa loteria a veces te puede jugar a favor o en contra, eso si, ten en cuenta que el hecho de que los ataques sean aleatorios no significa que no vayan a causar daño.
Ahora, de forma indirecta, todas las cartas ganan la habilidad, pero solo las de ataque a distancia y magicas se benefician de la habilidad ya que si la pueden activar. Las cartas Melee no activan el Scattershot aunque puedan atacar desde la linea secundaria.
Mana: 37 points.
Rank: Silver.
For this battle I decided to go for random damage, but combined with the security of a tank that gives many guarantees as Cursed Windeku.
The last five games played by my enemy were with Tarsa or Thaddius, so I knew I would play with Melee, so I used Cursed Windeku as a tank.
Silent Sha-vi is here to eliminate the cards in the secondary line, with this ruleset it is normal that players leave their rear unprotected and you can take advantage of that with cards like Silent Sha-vi.
Life Sapper will be a minitank if he had the chance on this battle, his ability to increase his life is essential, also he is damaging randomly by the ruleset.
As Weak Magic ruleset was present I didn't want to use more magic cards, instead I used a tremendous damage from my ranged attack cards, the first of them was Soul Strangler.
Mantoid, his Snipe is canceled with the ruleset but that doesn't make it stop being very dangerous, because it has a lot of damage.
Dhampir Stalker, a latent danger because his attacks can't miss thanks to his first ability and he has a great damage even at low levels.
Mana: 37 puntos.
Rango: Plata.
Para esta batalla decidi ir por el daño aleatorio, pero combinado con la seguridad de un tanque que otorga muchas garantias como Cursed Windeku.
Las ultimas 5 partidas de mi enemigo fueron con Tarsa o Thaddius, asi que sabia que jugaria con Melee, por eso use a Cursed Windeku como tanque.
Silent Sha-vi para ir eliminando a las cartas en la linea secundaria, con este ruleset es normal que los jugadores dejen desprotegida su retaguardia y eso lo puedes aprovechar bien con cartas como Silent Sha-vi.
Life Sapper para que fuese un minitanque si le llegaba la ocasion, su capacidad de aumentarse la vida es escencial, ademas va dañando aleatoriamente por el ruleset.
Como estaba presente Weak Magic no quise usar mas cartas magicas, en su lugar use un daño tremendo de mis cartas de ataque a distancia, la primera de ellas fue Soul Strangler.
Seguido por Mantoid, su Snipe se anula con el ruleset pero eso no la hace dejar de ser muy peligrosa, pues tiene muchisimo daño.
Por ultimo Dhampir Stalker, un peligro latente porque sus ataques no pueden fallar gracias a su primera habilidad y ademas tiene un gran daño incluso en niveles bajos.
In the round one my Silent Sha-vi ended up with the Serpentine Spy enemy, which is one of the most dangerous cards of the splinter fire and more when combined with Tarsa, it is precisely that high speed that makes this card so good. I don't know if it was a bot error or that my opponent has little time playing, but he sent a lineup ready to lose the battle from the beginning, by the way he arranged the cards I think he doesn't know that Scattershot is not activated with Melee attack cards.
En la ronda uno mi Silent Sha-vi acabó con Serpentine Spy, que es una de las cartas mas peligrosas del splinter fuego y mas cuando esta combinado con Tarsa, justamente es esa velocidad tan alta lo que hace que esta carta sea tan buena. No se si fue un error de un bot o que mi oponente tiene poco tiempo jugando, pero envio una alineacion dispuesta a perder la batalla desde un inicio, por como acomodó las cartas pienso que no sabe que el Scattershot no se activa con las cartas de ataque Melee.
His cards with Sneak have a lot of attack and my Stalker does not have much life, that ended up causing him to die in battle, but then my Silent Sha-vi began to rise as the MVP of the game by eliminating Antoid Platoon, remember I told you that this ability surprises a lot with this ruleset? notice that up to here the cards with Sneak are the ones that have eliminated cards, either mine or my opponent's.
Sus cartas con Sneak tienen mucho ataque y mi Stalker no tiene mucha vida, eso termino provocando que muriera en batalla, pero luego mi Silent Sha-vi se empezaba a alzar como el MVP de la partida eliminando a Antoid Platoon ¿recuerdas que te dije que esta habilidad sorprende mucho con este ruleset? fijate que hasta aqui las cartas con Sneak son las que han eliminado cartas, bien mias o de mi oponente.
Again, on this battle Silent Sha-vi opened the round by eliminating an opponent from the battle, this time was Tenyii Striker, thus leaving the battle completely doomed for my victory as Lava Launcher had only one life point left and I had 5 cards left standing, 4 of them with their life points intact.
De nuevo, Silent Sha-vi abrió la ronda eliminando de la batalla a un oponente, esta vez a Tenyii Striker, dejando de esa forma la batalla completamente sentenciada pues a Lava Launcher solo le quedaba un punto de vida y a mi 5 cartas en pie, 4 de ellas con sus puntos de vida intactos.
At first when this ruleset came into the game I thought it was not going to be useful for anything specific because its only real utility is against Taunt ability, but the truth is that it is not so, there are cards on the game that are really enhanced with it, like the Dhampir Stalker that I used in this battle today, it has many conditions but it is still beneficial for your team if you arm it well, and it has that extra that gives the fact that the attacks are random, being able to completely change a strategy.
Al principio cuando este ruleset entró en el juego pense que no iba a servir para nada porque su utilidad real es contra el Taunt, pero la verdad es que no es asi, hay cartas que realmente se potencian mucho con el, como el Dhampir Stalker que usé en esta batalla de hoy, tiene bastantes condiciones pero no por eso deja de ser beneficioso para tu equipo si lo armas bien, y tiene ese extra que le da el hecho de que los ataques sean aleatorios, pudiendo cambiar por completo una estrategia.
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