
Over on splinterguide.com players can filter through the amount of cards in each set that is currently in circulation. Furthermore one can see how many cards are currently for sale in the open market. Excluding remaining packs left to be open there are not many legacy cards for sale. This leads me to believe we are near a short supply while high demand point for cards.
Running with the numbers on Splinterguide the following middle amount of cards per set in each rarity is listed. That is to say the average of what is currently in print for each set.
| Set | Common | Rare | Epic | Legendary |
|---|---|---|---|---|
| Alpha | 200,000 | 50,000 | 20,000 | 4,000 |
| Beta | 500,000 | 150,000 | 50,000 | 10,000 |
| Untamed | 1,400,000 | 425,000 | 150,000 | 32,000 |
| Dice | 300,000 | 100,000 | 30,000 | 8,000 |
| Chaos Legion | 4,500,000 | 1,500,000 | 450,000 | 90,000 |
| Riftwatchers | 1,050,000 | 300,000 | 100,000 | 20,000 |
| Rebellion | 2,000,000 | 600,000 | 200,000 | 40,000 |
| Reward Cards | 4,000,000 | 1,000,000 | 300,000 | 40,000 |
| Promo Cards | 125,000 | 50,000 | 12,000 | 3,000 |
| Foundation (24–26) | 2,000,000 | 600,000 | 150,000 | 30,000 |
| Gladius | 400,000 | 150,000 | 45,000 | 8,000 |
Reading through the chart one can figure out what each set has in terms of effects on the who game itself. Lets look a deeper dive into each set.
Alpha and Beta remain the most compressed sets in the entire game. Heavy combining over the years has reduced their supply dramatically, especially at higher rarities. With Alpha Legendary cards sitting around just a few thousand copies, these early‑edition cards continue to define long‑term scarcity in Splinterlands.
Untamed and Dice sit in a sweet spot: large enough print runs to be accessible, but old enough that combining has significantly reduced supply. Dice in particular has surprisingly low circulation due to its small print run and high demand for upgrades, making Dice Legendaries some of the most compressed mid‑era cards.
Chaos Legion remains the largest set ever printed, and its circulation reflects that. Even after heavy combining, Chaos Commons and Rares dominate the ecosystem numerically. Riftwatchers, on the other hand, has a much smaller print run and shows noticeably tighter supply, especially in the Epic and Legendary tiers.
Rebellion and Foundation represent the modern era of Splinterlands design, where print runs are more controlled and tied to real‑time demand. Their circulation numbers are still growing, but even now they show healthier scarcity curves than Chaos Legion. Foundation cards in particular are shaping up to be a balanced mix of accessibility and long‑term value through dynamic print pacing.
Gladius cards are only obtainable through guild brawls, which makes their circulation grow at a much slower pace than any other set. This unique acquisition method creates a natural scarcity curve that keeps Gladius cards consistently valuable and strategically important in guild play.
I am surprised that Gladius cards are not crowned the most considered it is the longest printed set and remains available to date. Hope I do not jynx this and it remains a reward for players as I am still trying to level up my Gladius cards.
I like how overall new sets are being controlled in the amount of cards that is available. Where as reminisce of uncontrolled printing leads to what we can see in Chaos. Chaos remains a valued set in that many players have access to but as time rolls the card set continues to dwindle.
Majority of my own card net worth are in legacy cards in terms of Beta and Rewards. I am hopeful these cards will one day gain mass value similar to what we are seeing in real trading cards such as MTG and Pokemon. One can hope ;)
Until next time thanks for reading!!!
 If you want to play splinterlands then SignUp Here
I have plenty of other cards for rent! Just go on peakmonsters and check out the market place and if you are curious what I offer here is a link:


It will be interesting to see how prices work. I do think that the legacy cards will have a hard time going up because you can use them in wild. You can't use them in Modern. I do agree that the overprinting hurt quite a bit in terms of prices.