
Hello Splinterlands summoners and welcome back to my blog!
Early in the new season, I just unlocked Gold II League in Modern. It has a sure benefit since it bumps up the SPS rewards earned per win. I was also rewarded with advancement chests. Advancing in leagues as you win more battles is part of the fun I find in playing Splinterlands. Soon this feature will be removed as brackets will be fixed in Modern mode. I hope the bracket system will have benefits that compensate the loss of advancement reward chests.

The reward chests did not give a single card. How unlucky and I even used potions to increase my chances of getting legendary cards. Well, at least I'll be earning more SPS for advancing in higher leagues.

I bought the Conjurer's Hubris from the voucher shop when it was released. It's only level one but it packs a dual attack of melee and magic that fits perfectly with my magic team. I would like him at level two so that he can attack with melee from any position but I'll need four more copies and he's not cheap. In this battle, the Conjurer's Hubris teamed up with my magic team. The ruleset included Need for Speed so only fast units were allowed. I used the Giant Alpine Skink as my tank. He's a decent tank that deals three melee damage and has abilities to defend against physical and magic attacks. His Shield ability decreases physical attacks by one while Phase enables him to evade magic attacks. In second position was Conjurer's Hubris. I used him as a second tank to take advantage of his dual attacks in the front line. In third was Shiraza. I was not able to use her Weapons Training ability since there were no fast no attack units in my deck. The rest of the team were fast magic units.
The enemy had Reklah archon. He tried to counter my magic attacks with the Frontier tank Nim Guard Captain who has the Void ability. His damage dealers were the range units in the back including Magnificent Mollusk who deals seven range damage. My magic units quickly went to work in decimating the enemy units. It was challenging at first since his tank was a bit hard to dispose of but when it was defeated, the enemy's other units melted like butter.

The rewards are higher with 5+ SPS per win. It's a nice reward that incentivizes me to play more and invest in more cards like the Conjurer's Hubris. It has found a spot in my magic team and I'm looking to level it up to two.

Start your Splinterlands adventure today with my referral. You can play the game for free in the Frontier Mode or take your game to the next level by purchasing a spellbook. Buying a spellbook allows you to earn SPS tokens and use the market to sell in game assets. Also, we will both get 500 Credits which can be used top purchase cards once you buy a spellbook.
https://www.reddit.com/r/Splinterlands/comments/1t31r0e/splinterlands_early_season_unlocked_gold_ii_league/
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