
Hello Splinterlands warriors and welcome back to my blog!
Ghezira is the new legendary archon introduced through the Escalation Conflicts. He can be obtained through the Escalation Conflict system, where players stake Escalation cards and packs in Mage Wagons to earn chances at exclusive Archon airdrops. In today's post, well dive into her lore, stats & abilities and discuss which rulesets and combos maximize her strengths.

Ghezira is a ruthless warlord who rules the Drybone Badlands through fear and violence. She demands tribute from anyone who enters her territory. She leads a warband whose bloodthirsty warriors love destruction, not caring for friend or foe. When the Conclave Arcana and Grimward forces entered the Wild Northeast, Ghezira exploited the conflict by raiding their camps and stealing their supplies. She is an elusive predator who waits for the more powerful forces to weaken each other so she can descend upon them in the battlefield and claim whatever remains.

Ghezira ia three mana, Earth archon. She is of the Fellform race although she doesn't have any Bloodline Dominion buffs. Instead, she has tactics abilities and debilitations. She can grant the flying ability to three units or the Weary debilitation to two units.
She is a good archon to use in low mana battles. She will shine in rulesets that allows only physical attacks due to the Flying ability that she can grant to three units. Alternatively, she can curse two enemy units with the Weary debilitation.
In low mana battles, she can combo with the following units. These are all four mana and below units that can work well with Ghezira.

Sacorsact Shanker is the main tank. She deals three melee damage and has four speed. She has four armor and seven health on defense. To further increase her sustainability, she has Divine Shield and can resurrect herself once per battle.

Fenmoor Platypus takes the second position. It's a melee unit that deals three damage. He has the Reach ability that enables him to attack with melee from second position. He has Poison to deal additional damage to his target and finally, he has Rust to debuff the enemy's armor.

Mad Kaboomist is the main damage dealer of the team. He deals three magic damage and can prevent the enemy's healing with Affliction. He also has Reveal to uncover camouflaged enemy units.

Ferrous Brewer is a neutral unit that will serve as damage dealer. He has three melee attack and has the Charge ability that enables him to attack with melee from afar. He has offensive abilities Relentless Strike and True Strike that further increase his damage potential.

Drybone Bowdog is a Fellform race. He is the third damage dealer in the team with three range damage. He has the Ambush ability that enables him to attack before the battle starts.

The legendary Sira will be the support card aside from dealing two range damage. She has useful abilities Shield Ward and Deflection Shroud that helps allies. She can also resurrect an ally once per battle.
The above are one possible team that can synergize well the Ghezira. I'm sure there are more out there and that's the fun in playing Splinterlands. We can discover units that work well with each other to defeat even stronger enemy units.

Start your Splinterlands adventure today with my referral. You can play the game for free in the Frontier Mode or take your game to the next level by purchasing a spellbook. Buying a spellbook allows you to earn SPS tokens and use the market to sell in game assets. Also, we will both get 500 Credits which can be used top purchase cards once you buy a spellbook.
Cool new archons, but not cheap sadly! I may have to try and rent them to check them out! Great post!
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