Hello, Splinterlands friends! In today's post, I'm going to show you the effectiveness of Gladius cards when we combine them with cards that have the Weapons Training ability.
With the arrival of the first Soulbound Rewards cards, summoners that allowed us to use a Gladius card appeared. These summoners were crucial for expanding our strategies, as we could now incorporate the highly sought-after Gladius cards into Ranked battles.
I was fortunate enough to obtain all of these summoners at their maximum level, and from time to time, I use them with my Gladius cards to enjoy new gameplay options.
Let's dive into this interesting post!
Hola amigos de Splinterlands, en el post de hoy voy a mostraros la eficacia de cartas Gladius cuando las juntamos con cartas con la habilidad Weapons Training.
Con la llegada de las primeras cartas Soulbound Rewards aparecieron los invocadores que nos permitían usar una carta Gladius. Estos invocadores fueron decisivos para poder aumentar nuestras estrategias ya que podíamos incorporar las tan deseadas cartas Gladius a los combates Ranked.
Tuve la suerte de conseguir a todos éstos invocadores a su máximo nivel y de vez en cuando suelo usarlos con mis cartas Gladius para disfrutar de nuevas opciones de juego.
Comencemos con este interesante post.
The non-attack cards from the Gladius collection are very interesting. They have abilities that make them powerful, except for the fact that they cannot attack. However, with the introduction of the Weapons Training ability, everything changed, and these cards gained prominence.
Today, I want to talk to you about Krash Wanderford, a Fire Splinter card that I love to play because of its speed and defense.
Las cartas sin ataque de la colección Gladius son muy interesantes, tienen habilidades que las hacen poderosas si no fuera porque no pueden atacar. Pero con la llegada de la habilidad Weapons Training todo cambio y éstas cartas ganaron protagonismo.
Hoy quiero hablaros de Krash Wanderford una carta del Splinter Fuego que me encanta jugar por su velocidad y defensa.
Krash Wanderford is a Fire Splinter card with common rarity and a cost of only 4 mana. It is characterized by not having an attack, but it is perfect for defense thanks to its 8 points of speed and 9 points of health at its maximum level, level 10.
However, the most important aspect of this card is its abilities, which make it ideal for defending against the enemy. It has a total of 5 abilities, which we will look at next:
Krash Wanderford es una carta del Splinter Fuego y rareza común de tan solo 4 puntos de maná que se caracteriza por no disponer de ataque pero que es perfecta para defender gracias a sus 8 puntos de velocidad y 9 puntos de vitalidad a su máximo nivel 10.
Pero lo más importante de esta carta son sus habilidades que la hacen perfecta para defendernos frente al enemigo. Tiene un total de 5 que veremos a continuación:
At level 1, we will have access to Swiftness, which grants +1 speed to our entire team.
A nivel 1 tendremos disponible Swiftness que proporciona +1 de velocidad a todo nuestro equipo.
Also at level 1, we will have Bloodlust, an ability that all Gladius cards possess. Every kill we make with this card will grant +1 to all its stats, making it significantly stronger.
También a nivel 1 tendremos Bloodlust una habilidad que todas las cartas Gladius tienen. Cada muerte que hagamos con esta carta nos proporcionará +1 a todas sus estadísticas, volviéndola mucho mas fuerte.
At level 4, we will gain the Thorns ability, and when hit by melee attacks, it will return 2 points of damage.
A nivel 4 ganaremos la habilidad Thorns y al ser golpeada por ataques cuerpo a cuerpo devuelve 2 puntos de daño.
At level 7, it will gain the Return Fire ability, which allows it to return 50% of the damage received from ranged attacks.
A nivel 7 ganará la habilidad Return Fire con la que revolverá el 50% del daño recibido de ataques a distancia.
Finally, at level 10, we will have the Dodge ability, which provides a 25% chance to evade physical attacks.
Por último, a nivel 10 tendremos la habilidad Dodge que nos proporciona un 25% de evitar ataques físicos.
As you can see, this card is perfect for defense, hard to hit, and if it takes any damage, it retaliates. But what if it could also attack?
You can see it in the following battle.
Como podéis ver esta carta es perfecta para defender, difícil de golpear y si recibiera algún daño lo devuelve pero, ¿qué pasaría si también pudiera atacar?.
Lo podréis ver en el siguiente combate.
The battle begins with my opponent attacking quickly, benefiting from high speed thanks to their summoner. In the first turn, I destroy Venari Marksrat, which my opponent expected, making Rush Townsend and Countess Sinash more powerful. I lose Exploding Rats, and its Redemption ability removes the Divine Shield from the battle condition.
In the second turn, I quickly lose Countess Sinash, but Krash Wanderford destroys Rush Townsend and activates its first Bloodlust.
Third turn: Krash Wanderford activates Bloodlust again by eliminating Lava Launcher. Additionally, a hit from Iidri Fyre destroys Countess Sinash. My opponent ends the turn with only 2 heavily damaged creatures.
In the fourth turn, Iidri Fyre dies, but its Redemption ability destroys Ferexian Hero. With only Prismatic Energy left as the last enemy, it isn't until the fifth turn that Krash Wanderford strikes again, crushing my opponent's chances of victory.
Comienza el combate con mi oponente atacando rápidamente, dispone de mucha velocidad gracias a su invocador. En el primer turno destruyo a Venari Marksrat lo que espera mi enemigo lo que hace a Rush Townsend y Countess Sinash mas poderosas. Yo pierdo a Exploding Rats y su habilidad Redemption quita el Divine Shield de la condición de batalla.
El segundo turno rápidamente pierdo a Countess Sinash pero Krash Wanderford destruye a Rush Townsend y consigue activar su primer Bloodlust.
Tercer turno en el que Krash Wanderford vuelve a activar Bloodlust* al eliminar a Lava Launcher. Además un golpe de Iidri Fyre destruye a Countess Sinash. Mi enemigo acaba el turno con tan solo 2 criaturas muy tocadas.
En el cuarto turno muere Iidri Fyre pero su habilidad Redemption destruye a Ferexian Hero. Ya como último enemigo Prismatic Energy, no es hasta el turno quinto en el que Krash Wanderford vuelve a golpear destruyendo las posibilidades de victoria de mi enemigo.
de las mejores tarjetas sin ataque pero que yo no he podido usar porque tengo que subirla de nivel,buen post.
Una vez la tengas a nivel 4 y consiga Thorns es cuando realmente se ve su potencial. Ánimo en tus brawls a ver si la consigues subir de nivel cuanto antes.
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@durlan, @javivisan(1/5) sent you LUV. | tools | discord | community | HiveWiki | <>< daily
la tengo a nivel 6 pero en diamond I se me queda corta contra los dementes con todas las tarjetas a niveles maximo
Hi, I like "Krash Wanderford" and "Ferexian Hero" with "weapons training", nice game my friend.👍👍👍
Sí, es una de mis combinaciones favoritas, gracias por tu comentario.
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@elcholitosanto, @javivisan(2/5) sent you LUV. | tools | discord | community | HiveWiki | <>< daily
Krash Wanderford has always been a great card. Especially when the ability Weapons Training found its way to the game.
This ability has made many cards without attacks revalued in combat, I love playing them. Thanks for your reply!
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@flummi97, @javivisan(3/5) sent you LUV. | tools | discord | community | HiveWiki | <>< daily
Yes you are absolutely right. Weapons Traing changed the game and its meta so much. 😅
https://www.reddit.com/r/Splinterlands/comments/1if42pz/the_rise_of_gladius_cards_weapons_training_and/
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