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I'm not sure if that's what I'd take away from this.
They talked about a number of changes that should have good effect on new player experience in terms of giving people a better route to learn the game etc...
They talked about introducing a new mechanic which should be fun (dual color summoners)
I mean, sure... they talked about economy elements as well - but this is a Crypto game... the economy is part of the game... I wouldn't expect there to be updates where they don't touch on it at all.
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two-color summoner= new way to spend money! whether it really makes more fun to play? especially this is nothing really new, it's the light variant of the dragon ;) a new element, that would be something new;)
where have they really invested work to improve the feel of the game? in the rating adjustments, changing 5 numbers in one file?
endresult 99% was only worked on economy. this is kind of the opposite of ``we have focused on the economy for the last years, now comes the game!''
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