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RE: Splinterlands Townhall Update Notes - February 27th, 2023

two-color summoner= new way to spend money! whether it really makes more fun to play? especially this is nothing really new, it's the light variant of the dragon ;) a new element, that would be something new;)
where have they really invested work to improve the feel of the game? in the rating adjustments, changing 5 numbers in one file?
endresult 99% was only worked on economy. this is kind of the opposite of ``we have focused on the economy for the last years, now comes the game!''

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Hey, thanks for sharing your thoughts! I totally get where you're coming from - the focus on the economy might not be everyone's cup of tea. However, I do believe that the economy is an essential part of the Splinterlands experience, and it's what makes it so unique and exciting. It's very likely that any updates from Splinterlands will have some economy component even if the focus/emphasis is on improving gameplay.

That being said, I'm curious to hear if you have any specific improvements you'd like to see in the game that don't involve the economy. I encourage you to share your thoughts with the community and see if others feel the same way. You might even put together a community proposal - if enough people agree then the Splinterlands team has shown that they take notice when the community clearly wants something. Who knows, your ideas could spark some changes in the game that benefit everyone!

Thanks again for your feedback, and I hope you continue to enjoy playing Splinterlands.

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