I have been fortunate enough to have a well-developed collection of Splinterlands cards by the time collection power was introduced to the game, so I didn't have to worry about that while growing my account in the early stages of Splinterlands.
Recently, I came across an information I wasn't aware of that might entice more players/investors to max their cards or rent maxed cards from the market if they have collection power issues.
To be honest, when one thinks about optimizing their decks while keeping an eye on the prices paid to upgrade at the high levels, not many consider it's necessary to max their cards, apart of a select few they love.
I used to think like that, and it's ok, up to a point. If you don't aim for the rarified air of the Champions League, you'll be fine with such a strategy. But if you aim high, you will keep meeting skilled players with very well developed decks.
My strategy changed before Chaos Legion was released, after seeing on a couple of occasions I lost matches against opponents with similar lineups, and where the difference was made by the extra bonus of one of the monsters, compared to mine, because it was leveled up more.
But still, the price to pay to upgrade from level 3 to level 4 a legendary card seems to high, compared to the benefits, and many won't do it.
This information I came upon may have been known, maybe you have seen it before, but I believe I'm well-informed regarding Splinterlands, and if I dind't know it, there's a good chance many didn't either.
What I found out is there is a small incentive offered to those who max their cards, compared to everyone else.
In which form does this incentive come? It comes as a 5% collection power bonus that maxed cards have.
Let's have a look.
I have a maxed Doctor Blight. Each Dr. Blight BCX comes with a 500 CP, since it's a legendary card from the CL set.
But when we look at the total power for Doctor Blight, it says 5775, which is 5500 + 275. And 5% of 5500 is 275.
That is the same for other types of cards too.
That's Pelacor Bandit, a common reward card, also from the reward cards that came with Chaos Legion.
50 CP per BCX x 400 = 2000. 5% of 2000 = 100. Thus 2100 collection power.
And it goes beyond Chaos Legion. Here's Lord of Darkness from the Beta set:
That's 17325 CP. As we know, older sets have a higher CP, because there were way less packs in early sets compared to CL.
Each BCX of Lord of Darkness is worth 1500 CP. That should be 16500 CP for 11 BCX. Instead, it has 17325 CP, which is 16500 + 5% * 16500.
Is this 5% collection power boost enough to convince more people to max more of their cards? Who knows? In the end it's a matter of having the resources to do it, besides deeming it worthy. If you don't, you don't, and take the best approach for you.
If the rental market moves more into renting maxed cards instead of lower level cards because of the CP boost, that would certainly stir things up.
The problem is there can only be a limited number of max level cards, and even with the high numbers in CL, they aren't for too many players.
That's why I still don't think we will see a lot more maxed cards floating around.
I didn't know about this and it is good information to know about. I am far from maxing out any cards right now but I will be looking into this strategy as time goes.
It's good to take them step by step. Don't max a card if you can't use it or if it doesn't bring you significant benefits otherwise.
I didn't know this! But, I suppose that it didn't matter as I had enough collection power for the league where I "belong"... But, with Chaos Legion cards that have significantly less CP per card, this 5% can be very beneficial... So, I suppose that new players will go in that direction and max. level their CL cards to have higher CP...
It is true, players who don't have enough CP could take advantage of this bonus and the low prices on CL cards and reward cards right now and max some of them.
I like this analysis. As a relatively new player (since May) it is hard to anticipate the impact on CP of leveling up cards. Especially if we don't have leveled up Summoners it seems like a waste of time. But this makes me rethink it for sure. Thanks! (I came here from ListNerds)
You are right, maxing cards while you are in the lower leagues and without maxed summoners is probably not worthy. It makes sense if you reach Diamond or if you rent a card for its collection power boost, in my opinion.
I found out about that a few weeks ago so I decided that I'll try to get all the rewards cards maxed. They're really cheap at the moment and there's a huge supply so I think in the long run it will be worth it even tho I don't play in Diamond/Champion yet.
If you need the CP, that might be worth it, since they are cheap now. Plus some of them are really useful maxed, when you'll be able to use them.
I didn't know about this but I still think I will probably avoid max level cards because my summoner levels are still my handicap. I also agree that there isn't that much demand for max level cards right now but I think that depends on the amount of users. I have found things harder over the past year compared to when I started.
It's true, it's getting harder to rank up. I find it quite difficult to play against well developed decks from CL for now, before I develop my own CL deck.
Oh i didn't know about that. That's good to know :-)
Yep, I thought so too.
That's good. I didn't know that, I hadn't noticed at all.
Yeah, me neither. I just came across it. At first, I thought it was a DEC bonus on battles, but after paying closer attention, I saw it's about the collection power.
I was not aware of this bonus. Thanks for discussing it.
I didn't know about it either a few days ago.
Really good analysis. This is a very helpful post with lots of good information. Thanks
Thanks for your comment!
I wish i had more time to learn and play it
Great post came from Listnerds
@gadrian
Thanks for dropping by Ben!
Nice explanation. Will share this on Splinterlands Digest Twitter.
Thanks! Appreciate it.