This posts on Splinterlands will not be about an amazing feature from the game, but rather about a powerful and exceptional curation model implemented around it. As we all know it Splinterlands is running on the Hive blockchain that has its primal use case for content creation and rewarding authors through web3 tokenomics. Splinterlands has multiple initiatives for content and art built around the game and besides exceptional rewards like packs or cards, it also supports the participants with curation. That is also an organic marketing tool for spreading the word about the game, but in the same time provide the players that want to dive into content creation as well with a new earning model. Once that happens and from that point forward the earnings can be used to buy assets within Splinterlands or to increase influence and curation on the Hive blockchain. This is a win-win and I think it is a model every project from here should implement as it brings so many benefits.
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The Splinterlands Art Contest is one of the most creative initiatives on the Hive blockchain. Week after week, players and fans of the game submit incredible drawings, digital paintings, 3D creations or even sketches inspired by the cards and characters from Splinterlands. Not only do participants get to showcase their talent, but the community gets richer with fan driven art that adds new dimension to the Splinterlands metaverse. The cherry on top? Every quality submission can be curated and upvoted by the Splinterlands account and their curation trail, meaning that artists aren’t just creating for fun, but they’re also earning real rewards. Packs, cards, and token rewards all stack up, and it motivates people to keep creating. It’s proof that art isn’t just about beauty, but it’s also about value. And Splinterlands knows how to give this back to the players with creative skills.
While the Art Contest speaks to the creative spirits, the Community Engagement Challenge is where writers, thinkers, and challengers can take a task. The challenge usually encourages players to play different scenarios, share experiences or come up with strategies around gameplay. It’s amazing how diverse the entries can get and how some players write deep game analysis while others share funny memes or tell personal stories. The real magic, though, is in the curation. Submissions don’t just fade into the void, but they’re rewarded with solid upvotes from the Hive community, giving creators recognition and Hive/Hive Power/HBD tokens. Over time, this builds a cycle of motivation: more engagement brings more rewards, and more rewards bring more engagement. It’s a snowball effect that boosts both the Hive ecosystem and Splinterlands itself. And these rewards can be exchanged back into Splinterlands cryptocurrencies or used other ways. But for sure they intertwine.
Now, let’s talk about the Social Media Challenge, which I believe is the true amplifier and where I mostly participate - with this post as well. If you’ve ever tweeted/posted on X about Splinterlands, posted gameplay videos on YouTube, or shared a deck strategy on Reddit or Medium, then you know how powerful social media can be. The Social Media Challenge takes that natural excitement and gives it structure. Players who spread the word about Splinterlands on external platforms get recognized and rewarded when they bring the content back to Hive. This bridges the gap between web2 and web3: while people on Twitter/X or Instagram might just see another post, the creators get real Hive based rewards for their efforts. It’s grassroots marketing at its best and gives everyone a chance to contribute to the growth of the game while stacking some crypto along the way. And it's all organic and it gives us purpose to participate for the wellbeing of this game. And through that you can share also your referral link and get some additional rewards with each new player brought to the game.
Time showed that Splinterlands created a powerful tokenomics model that doesn’t just reward players inside the game, but also outside of it through curation. Through art, engagement, and social sharing, the ecosystem grows because the community is motivated to keep contributing. As a veteran Splinterlands gamer and blogger, I can tell you this: it’s not just about battling with your cards, it’s about building a culture where creativity meets strategy and everyone wins.
And I think this is one of the reason of why I stood with Splinterlands for so long - it is not just a game, it's an entire ecosystem with different use cases that makes it impossible not to find something that you appreciate. And once you do, you keep sticking with it and growing from there while having fun and doing something that you like. We only need the Splintershards (SPS) price to capture more value and I think this ecosystem will explode on the NFT and GameFI stage.
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Splinterlands run some challenges which really great initiatives are and boosting curation on hive.
Indeed, Splinterlands was one of the pioneers to adopt a curation model around their project and they refined and kept it real for a long period of time. That's a strong pillar for the game and also for the Hive blockchain ecosystem.
https://www.reddit.com/r/Splinterlands/comments/1n1aahh/splinterlands_the_powerful_curation_model_is/
This post has been shared on Reddit by @behiver through the HivePosh initiative.
Thanks for sharing! - @mango-juice

Same here, creating content about Splinterlands for me has always been more fun (and way more lucrative) compared to actually playing the game. It makes no sense to spend Thousands of Dollars on a card collection that is sure to go down in value along with thousands of dollars on SPS while being forced to grind this game hours daily for a couple bucks only in earnings while making some content can earn you 10x this with zero invetment in the game. I would go as far as saying the the only way to actually come out on top as a Splinterlands players is to blog about the game. I used to take all earnings and buy more cards with them but with the continued crazy printing and card devaluation I'm done with it now. I also stopped making 2 Splinterlands posts a week as I don't want to pretend which only really creates content about how things are being messed up all the time.