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No problem.
It is just that I have a lot of bad experience with Splinterlands community in general with respect to their behavior and etiquette on hive. Even after years of trying I haven't been able able to make much headway. We have access to a lot of data now, and I am trying to look at it from as many angles as possible, but the results are not pretty even in I drill deep into the data. Below is some unpublished information. You tell me what you see...
No Shit!?
I show this to hive stakeholders, and they will throw me out of the house and beat me up with a garden hose!
I wonder how much of that is directly attributable to Splinterlands players who have left the SPL ecosystem? It would be interesting to see if there was a correlation between player base and HIVE holders. I guess that's a story for another day, but it would be enlightening to see if more SPL players = more HIVE holders and vice versa. Personally, I am just starting to learn about HIVE, even though I've been playing SPL for years now. It just wasn't something I thought about until now. That being said, I still don't even know the basics on how to "power up" nor what the different % represent when I vote on posts lol. I'm learning, but it's all through osmosis and little tips here and there. I am now over 100HP, at least! :) Moving up in the world haha
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I just saw your 2nd graph...
Like I was mentioning, people like myself don't even know about HIVE, we just knew about SPL. Maybe there is a way we could incentivize SPL players based on their HIVE HP as well as their SPS? I find the carrot method works very well getting people to move in the direction you want. If there were more ways for SPL to interact directly with HIVE I'll bet more SPL players would hold more HIVE. Someting like the voucher shop tickets, but earned based on HIVE HP, perhaps? If there is no need to hold HIVE, I can see why many SPL players wouldn't. It's barely mentioned within SPL, afterall.
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