Teken has always been a series whose identity has managed to distance itself from other fighting games by offering an incredible contrast between the brilliant themes of Airex Shiranos. That's why today I want to write about Teken 8.
Teken 8 is living proof that Teken is still Teken. In this sense, the franchise has completely unleashed itself to embrace memes. And when you think that's all the game does, it throws a conflict in your face whose epic nature will make your chest burn with the fire every fan of a franchise feels when they see that they get exactly what they want.
Teken's main campaign and the story arc of this installment, which puts all its characters into context, have stripped away all the elements that were superfluous from previous installments in the series to become a good shonen. The cinematics between fights are full of piercing glances at the camera and endless screams, with punches and kicks that send people flying through the air and crashing into each other. In summary, we assure you that Teken 8's campaign is a drama full of fan service and is gorgeous. The fights happen at full speed, with no filler in between, and offer enough impact to make an impact on you during and after fighting.
The mechanics have their starting point in the new hit system, with which we can interrupt our opponent's combo using just one button on the controller to turn the sequence in our favor. Also noteworthy is the fact that many more parry and counterattack moves have been included, spread across all the characters. Our favorite, when we push a defending opponent against the wall, we can break their guard to regain control of the offense.
Tekken 8 is the most complete Tekken game to date, with its 32 playable characters, but above all, for the game modes it offers: an absolutely epic story mode, episodes for each character, an arcade mission, a super ghost combat, and a curious mode in which we can face the ghosts of other players, a versus practice mode, the memorable Deeken Ball, and various online modes.
Forceful, solid, dynamic, fast-paced, shocking. How many adjectives can be used to describe a game without being redundant about what you felt playing it? Perhaps a conclusion isn't necessary for this Tekken 8 review, after all. Perhaps the only thing necessary is to encourage you to try it so the game can defend itself. I've written enough. Now it's time for the fists to do the talking.